Learn Human-Computer Interaction
Solve human problems and focus on rapid prototyping and validating solutions through user testing
Christopher Reid Becker
- 322 pages
- English
- ePUB (adapté aux mobiles)
- Disponible sur iOS et Android
Learn Human-Computer Interaction
Solve human problems and focus on rapid prototyping and validating solutions through user testing
Christopher Reid Becker
Ă propos de ce livre
Explore fundamentals, strategies, and emerging techniques in the field of human-computer interaction to enhance how users and computers interact
Key Features
- Explore various HCI techniques and methodologies to enhance the user experience
- Delve into user behavior analytics to solve common and not-so-common challenges faced while designing user interfaces
- Learn essential principles, techniques and explore the future of HCI
Book Description
Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software.
You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You'll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry.
By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces.
What you will learn
- Become well-versed with HCI and UX concepts
- Evaluate prototypes to understand data gathering, analysis, and interpretation techniques
- Execute qualitative and quantitative methods for establishing humans as a feedback loop in the software design process
- Create human-centered solutions and validate these solutions with the help of quantitative testing methods
- Move ideas from the research and definition phase into the software solution phase
- Improve your systems by becoming well-versed with the essential design concepts for creating user interfaces
Who this book is for
This book is for software engineers, UX designers, entrepreneurs, or anyone who is just getting started with user interface design and looking to gain a solid understanding of human-computer interaction and UX design. No prior HCI knowledge is required to get started.
Foire aux questions
Informations
- Chapter 1, Introducing HCI and UX Design
- Chapter 2, Human-Centered Design Principles
- Chapter 3, Interface Design Values
- Prologue
- Introducing HCI and UX design
- Why HCI?
- Exploring HCI jargon and their acronyms
- Exploring the history of computers
- Evolving from a T-person into a Ï person
- The author's perspective
- The HCI professions
- Self-guided questions
Prologue
- HCI skills, theory, and historical context:
Use of stories, contextual examples, and some brief history of widening your HCI knowledge. - HCI Activities and practical challenges:
A series of hands-on methods to deepen your HCI understanding.
- HCI Community resources and source materials:
A vast set of knowledge and experience that I could never surpass but am happy to share and grow with you as you read in the share your experience:
HCI challenges
Introducing HCI and UX design
Challenge 1 â Capturing conceptual relationships â binary and beyond
- Get out a sheet of paper or a Google Doc/Word doc.
- Think of some binary relationships in your own life.
- Write them down.
Binary relationships:
_______________________________ versus ______________________________
- Think of other conceptual relationships (such as logic/emotion, frontend/backend, and so on).
- Write them down.
Relevant concepts:
_______________________________ + ______________________________
- Lots of concepts are useful to HCI designers and the creation of great software.
- Documenting these over time will help you use many of the concepts we will discuss in the future.
If you do not like writing in books, you can do the following instead:
1. Create a Google Drive/Computer folder in which to create docs to capture any challenge/activity issued throughout this book.
2. Follow along and label your docs with the book chapters and the challenge title, using something similar to the following syntax, for example, 01-Binary-Relationships.doc.
- Computer science and engineering: The computer component, including the concepts, theories, and coding languages that allow us to build computer software.
- Behavioral science and psychology: The human component, including the concepts, theories, behavior, and ways people think about systems.
- Design and media (product design, visual design, and content): The design and interaction component including methodologies, theories, concepts, and best practices that make up the products that are used by people.
- Human factors and ergonomics: The interaction component of HCI, including the concepts, best practice, form factors, and physical constraints of products so that people can use them without any injury.
- Other professions: HCI also extends...