UML 2 For Dummies
eBook - ePub

UML 2 For Dummies

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

About this book

  • Uses friendly, easy-to-understand For Dummies style to help readers learn to model systems with the latest version of UML, the modeling language used by companies throughout the world to develop blueprints for complex computer systems
  • Guides programmers, architects, and business analysts through applying UML to design large, complex enterprise applications that enable scalability, security, and robust execution
  • Illustrates concepts with mini-cases from different business domains and provides practical advice and examples
  • Covers critical topics for users of UML, including object modeling, case modeling, advanced dynamic and functional modeling, and component and deployment modeling

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Yes, you can access UML 2 For Dummies by Michael Jesse Chonoles,James A. Schardt in PDF and/or ePUB format, as well as other popular books in Computer Science & Software Development. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Title
  2. Contents
  3. Introduction
  4. Part I : UML and System Development
  5. Chapter 1: What’s UML About, Alfie?
  6. Chapter 2: Following Best Practices
  7. Part II : The Basics of Object Modeling
  8. Chapter 3: Objects and Classes
  9. Chapter 4: Relating Objects That Work Together
  10. Chapter 5: Including the Parts with the Whole
  11. Chapter 6: Reusing Superclasses: Generalization and Inheritance
  12. Chapter 7: Organizing UML Class Diagrams and Packages
  13. Part III : The Basics of Use-Case Modeling
  14. Chapter 8: Introducing Use-Case Diagrams
  15. Chapter 9: Defining the Inside of a Use Case
  16. Chapter 10: Relating Use Cases to Each Other
  17. Part IV : The Basics of Functional Modeling
  18. Chapter 11: Introducing Functional Modeling
  19. Chapter 12: Capturing Scenarios with Sequence Diagrams
  20. Chapter 13: Specifying Workflows with Activity Diagrams
  21. Chapter 14: Capturing How Objects Collaborate
  22. Chapter 15: Capturing the Patterns of Behavior
  23. Part V : Dynamic Modeling
  24. Chapter 16: Defining the Object’s Lives with States
  25. Chapter 17: Interrupting the States by Hosting Events
  26. Chapter 18: Avoiding States of Confusion
  27. Part VI : Modeling the System’s Architecture
  28. Chapter 19: Deploying the System’s Components
  29. Chapter 20: Breaking the System into Packages/Subsystems
  30. Part VII : The Part of Tens
  31. Chapter 21: Ten Common Modeling Mistakes
  32. Chapter 22: Ten Useful UML Web Sites
  33. Chapter 23: Ten Useful UML Modeling Tools
  34. Chapter 24: Ten Ways to Use UML Diagrams