High-Speed 3D Imaging with Digital Fringe Projection Techniques
eBook - PDF

High-Speed 3D Imaging with Digital Fringe Projection Techniques

  1. 198 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

High-Speed 3D Imaging with Digital Fringe Projection Techniques

About this book

Digital fringe projection (DFP) techniques are used for non-contact shape measurement of 3D images. In the rapidly expanding field of 3D high-speed imaging, the demand for DFP continues to grow due to the technology's fast speed, flexibility, low cost, and high accuracy.

High-Speed 3D Imaging with Digital Fringe Projection Techniques discusses the generation of digital fringe with digital video projection devices, covering a variety of core technical aspects. The book begins by establishing the theoretical foundations of fringe pattern analysis, reviewing various 3D imaging techniques while highlighting the advantages of DFP. The author then:

  • Describes the differences between digital light processing (DLP), liquid crystal display (LCD), and liquid crystal on silicon (LCoS)
  • Explains how to unwrap phase maps temporally and spatially
  • Shows how to generate fringe patterns with video projectors
  • Demonstrates how to convert phase to coordinates through system calibrations
  • Provides a detailed example of a built-from-scratch 3D imaging system

Incorporating valuable insights gained during the author's 15+ years of 3D imaging research, High-Speed 3D Imaging with Digital Fringe Projection Techniques illuminates the pathway to advancement in high-speed 3D optical imaging using DFP.

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Yes, you can access High-Speed 3D Imaging with Digital Fringe Projection Techniques by Song Zhang in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Science General. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Front Cover
  2. Contents
  3. Series Preface
  4. Preface
  5. Author
  6. Chapter 1: Introduction
  7. Chapter 2: Theoretical Foundation of Fringe Analysis Techniques
  8. Chapter 3: Digital Fringe Generation Technique
  9. Chapter 4: Temporal Phase Unwrapping for Digital Fringe Projection Systems
  10. Chapter 5: Spatial Phase-Unwrapping Algorithm for Real-Time Applications
  11. Chapter 6: Projector Nonlinear Gamma Calibration and Correction
  12. Chapter 7: Digital Fringe Projection System Calibration
  13. Chapter 8: Hands-On Example of System Design and Development
  14. Chapter 9: Practical Considerations for System Development
  15. Chapter 10: Toward High-Speed 3D Imaging with Phase-Shifting Methods
  16. References
  17. Color Insert
  18. Back Cover