
The IT / Digital Legal Companion
A Comprehensive Business Guide to Software, IT, Internet, Media and IP Law
- 1,254 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
The IT / Digital Legal Companion
A Comprehensive Business Guide to Software, IT, Internet, Media and IP Law
About this book
The IT/Digital Legal Companion is a comprehensive business and legal guidance covering intellectual property for digital business; digital contract fundamentals; open source rules and strategies; development, consulting and outsourcing; software as a service; business software licensing, partnering, and distribution; web and Internet agreements; privacy on the Internet; digital multimedia content clearance and distribution; IT standards; video game development and content deals; international distribution; and user-created content, mash-ups, MMOGs, and web widgets.Chapters deal with topics such as copyrights on the Internet, for software protection and around the world; trademarks and domain names; patents and digital technology companies; trade secrets and non-disclosure agreements; confidentiality, rights transfer, and non-competition agreements for employees; introduction to digital product and service contracts; a pragmatic guide to open source; IT services - development, outsourcing, and consulting; beta test agreements; commercial end-user agreements; terms of use for web sites and online applications; privacy and use of personal data; digital technology standards - opportunities, risks, and strategies; content for digital media; and deals in the web and mobile value chains.This book is intended for executives, entrepreneurs, finance and business development officers; technology and engineering officers; marketers, licensing professionals, and technology professionals; in-house counsel; and anyone else that deals with software or digital technology in business.Comprehensive Business and Legal Guidance including* Securing Intellectual Property for Digital Business* Digital Contract Fundamentals* Open Source Rules and Strategies* Development, Consulting and Outsourcing* Software as a Service* Business Software Licensing, Partnering, and Distribution* Web and Internet Agreements* Privacy on the Internet* Digital Multimedia Content Clearance and Distribution* IT Standards* Video Game Development and Content Deals* International Distribution* User-Created Content, Mash-Ups, MMOGs, and Web Widgets* And Much MoreKey Features: * Up-to-the-Moment Legal Guide* In Plain English* Includes 38 Contract and Web Forms in the Book
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Information
YOUR NEED TO KNOW DIGITAL BUSINESS LAW








WHO IS THIS BOOK FOR?








ORGANIZATION OF THIS BOOK














APPROACH OF THIS BOOK



UNDERSTANDING AND USING INTELLECTUAL PROPERTY
Table of contents
- Cover
- Title Page
- Copyright
- Knowledge is power
- Acknowledgment by Gene Landy
- A Note from the Authors
- About the Authors
- About the Authorsā Law Firm
- Form Downloading Instructions
- Table of Contents
- Chapter 1: Introduction: Using this Book to Build Value
- Chapter 2: Digital Copyright Basics
- Chapter 3: Copyrights on the Internet, for Software Protection and Around the World
- Chapter 4: Trademarks and Domain Names
- Chapter 5: Patents and Digital Technology Companies
- Chapter 6: Trade Secrets and Non-Disclosure Agreements
- Chapter 7: Confi dentiality, Rights Transfer, and Non-Competition Agreements for Employees
- Chapter 8: Introduction to Digital Product and Service Contracts
- Chapter 9: A Pragmatic Guide to Open Source
- Chapter 10: IT ServicesāDevelopment, Outsourcing, and Consulting
- Chapter 11: Beta Test Agreements
- Chapter 12: Commercial End-User Agreements
- Chapter 13: Software as a Service (SaaS)
- Chapter 14: Commercial DistributionāPart I
- Chapter 15: Commercial DistributionāPart II
- Chapter 16: Clickwraps and Browsewraps
- Chapter 17: Terms of Use for Web Sites and Online Applications
- Chapter 18: Privacy and Use of Personal Data
- Chapter 19: Digital Technology StandardsāOpportunities, Risks, and Strategies
- Chapter 20: Content for Digital Media
- Chapter 21: Deals in the Web and Mobile Value Chains
- Chapter 22: Video Games! Developing Games and Doing Deals
- Chapter 23: Going GlobalāDoing Business in World Markets
- Chapter 24: United States Export Controls
- Chapter 25: Proactive Management of Your Legal Affairs
- About These Forms
- DMCA Web Site Copyright Policy
- Royalty-Free Trademark License Agreement
- Royalty Bearing Trademark License Agreement
- Patent License Agreement
- Mutual Non-Disclosure Agreement
- Evaluation Agreement (Pro-Recipient)
- Employee Agreement
- Software Development Agreement
- Software Consulting Agreement (Favors Consultant)
- Software Consulting Agreement (Favors Customer)
- Web Site Development Agreement
- Web Hosting Agreement
- Beta Test Agreement ā Consumer Application
- Beta Test Agreement ā Business Application
- Evaluation License Agreement
- Commercial End User License Agreement
- Source Code Escrow Agreement
- SaaS Customer Agreement
- Reseller Agreement
- OEM Software Agreement
- Software Bundling and Distribution Agreement
- Retail Software Distribution Agreement
- Sales Representative Agreement
- EULA ā Consumer Product
- Clickwrap EULA ā Commercial Product
- Web Site Terms of Use
- Content Guidelines
- Weblog Rules
- Privacy Policy
- Release for Video, Images and Music
- Right of Personality Release and Permission
- Location Release
- Mobile Content License Agreement
- Media Publishing and Services Agreement
- Affi liate Media Services Agreement
- Video Game Publishing Agreement
- International Distribution Agreement
- Term Sheet (Non-Binding) for an International Joint Venture
- Index