Affective Computing
About this book
This book provides an overview of state of the art research in Affective Computing. It presents new ideas, original results and practical experiences in this increasingly important research field. The book consists of 23 chapters categorized into four sections. Since one of the most important means of human communication is facial expression, the first section of this book (Chapters 1 to 7) presents a research on synthesis and recognition of facial expressions. Given that we not only use the face but also body movements to express ourselves, in the second section (Chapters 8 to 11) we present a research on perception and generation of emotional expressions by using full-body motions. The third section of the book (Chapters 12 to 16) presents computational models on emotion, as well as findings from neuroscience research. In the last section of the book (Chapters 17 to 22) we present applications related to affective computing.
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Information
Table of contents
- Affective Computing
- Preface
- Contents
- 1. Facial Expression Recognition Using 3D Facial Feature Distances
- 2. Facial Expression Recognition in the Presence of Head Motion
- 3. The Devil is in the Details – the Meanings of Faces and How They Influence the Meanings of Facial Expressions
- 4. Genetic Algorithm and Neural Network for Face Emotion Recognition
- 5. Classifying Facial Expressions Based on Topo-Feature Representation
- 6. Layered Fuzzy Facial Expression Generation:Social, Emotional and Physiological
- 7. Modelling, Classification and Synthesis of Facial Expressions
- 8. The Development of Emotional Flexible Spine Humanoid Robots
- 9. The Perception of Bodily Expressions of Emotion and the Implications for Computing
- 10. From the Lab to the Real World: AffectRecognition Using Multiple Cues and Modalities
- 11. The Art of Expressing Emotions in VirtualHumans
- 12. Computational Emotion Model forVirtual Characters
- 13. SIMPLEX – Simulation of Personal Emotion Experience
- 14. From Signals to Emotions: Applying Emotion Models to HM Affective Interactions
- 15. The Information Processing Role of theAmygdala in Emotion
- 16. A Physiological Approach toAffective Computing
- 17. iFace: Facial Expression Training System
- 18. Affective Embodied Conversational Agents for Natural Interaction
- 19. Exploring Un-Intentional Body Gestures forAffective System Design
- 20. Towards Affect-sensitive Assistive InterventionTechnologies for Children with Autism
- 21. Authoring Emotion
- 22. Computer-Assisted Regulation ofEmotional and Social Processes
- 23. Generating Facial Expressions withDeep Belief Nets
