One-Week Dungeons
eBook - ePub

One-Week Dungeons

Diaries of a Seven-Day Roguelike Challenge

  1. 168 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

One-Week Dungeons

Diaries of a Seven-Day Roguelike Challenge

About this book

"An entertaining, race-against-time narrative."

—Kobo review

"A fast-paced look into seven-day roguelikes, something so niche most people wouldn't have heard about, but the book is well written and shows how important it is to get your thoughts down so you can sort out your ideas."

—Goodreads review

Eleven game designers. Eight grand ideas. Seven days to will them into reality.

Every year, programmers around the world compete in the 7-day roguelike challenge, or 7DRL, a weeklong game jam where participants endeavor to design and program a roguelike role-playing game. Their obstacles: day jobs, family responsibilities, sleep deprivation, and visionary concepts too big for 168 hours to contain.

Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series and Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

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Yes, you can access One-Week Dungeons by David L. Craddock in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. Acknowledgments
  7. Introduction: Architects of Permadeath
  8. Author
  9. 1 Day Zero: Bold Ambitions
  10. 2 Day One: Programming Benders
  11. 3 Day Two: Workday Blues
  12. 4 Day Three: Pressures
  13. 5 Day Four: Halfway
  14. 6 Day Five: Bugs
  15. 7 Day Six: Tough Calls
  16. 8 Day Seven: Verdicts
  17. Conclusion: When Dreams Meet Reality
  18. Index