Blender 2.79 for Digital Artists
eBook - ePub

Blender 2.79 for Digital Artists

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Blender 2.79 for Digital Artists

About this book

Blender 2.79 for Digital Artists text book covers major features of Blender 2.79 in a simple, lucid, and comprehensive manner. Keeping in view the varied requirements of the users, the textbook introduces the basic features of Blender 2.79 and then gradually progresses to cover the advanced features.
This book will help you unleash your creativity, thus helping you create stunning 3D models. The textbook will help the learners transform their imagination into reality with ease. Also, it takes the users through progressive tutorials, numerous illustrations, and ample exercises.

Following are the additional features of this book:

  • Consists of 11 chapters that are organized in a pedagogical sequence covering various aspects of modeling, sculpting, texturing, lighting, rigging, animation, rigid body dynamics, and particle system.
  • The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation.
  • The first page of every chapter summarizes the topics that are covered in it.
  • Step-by-step instructions that guide the users through the learning process.
  • Additional information is provided throughout the book in the form of notes and tips.
  • Self-Evaluation Test and Review Questions are given at the end of each chapter so that the users can assess their knowledge.
  • Technical support by contacting [email protected].

Brief Table of Contents
Chapter 1: Introduction to Blender Interface
Chapter 2: Working with Mesh Primitives
Chapter 3: Working with Curve Primitives
Chapter 4: Working with Modifiers
Chapter 5: Digital Sculpting Techniques
Chapter 6: Working with Materials - I
Chapter 7: Working with Materials - II
Chapter 8: Lights and Cameras
Chapter 9: Basics of Rigging and Animation
Chapter 10: Rigid Body Dynamics
Chapter 11: Working with Particles
Index

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Yes, you can access Blender 2.79 for Digital Artists by Prof. Sham Tickoo in PDF and/or ePUB format, as well as other popular books in Technology & Engineering & Electrical Engineering & Telecommunications. We have over one million books available in our catalogue for you to explore.
Chapter 2
Working with Mesh
Primitives
Learning Objectives
After completing this chapter, you will be able to:
• Understand viewport navigation controls
• Understand selection techniques
• Understand the Object and Edit modes
• Create and edit mesh primitives
• Understand the proportional editing
• Change the object color and the background color of a scene
• Render a still image

INTRODUCTION
Mesh Primitives are polygonal shapes comprising of sub-objects: vertices, edges, and faces. In this chapter, you will first create simple 3D objects using mesh primitives and then edit these primitives by modifying vertices, edges, and faces to create complex 3D objects. You will also learn to change the background color of the scene and render still image.

Viewport navigation Controls
To adjust the view of an object in a viewport, you need to be familiar with the viewport navigation control tools. To navigate the viewport using these tools, choose View > Navigation from the 3D View Editor menu bar. On doing so, a cascading menu will be displayed, as shown in Figure 2-1.

You can also navigate...

Table of contents

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