Flutter for Beginners
An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart, 2nd Edition
Thomas Bailey, Alessandro Biessek
- 370 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Flutter for Beginners
An introductory guide to building cross-platform mobile applications with Flutter 2.5 and Dart, 2nd Edition
Thomas Bailey, Alessandro Biessek
About This Book
Develop the real-world experience you need to build and launch your own Flutter apps with this full-color guide
Key Features
- Get up to speed with the basics of Dart programming and delve into Flutter development
- Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience
- Package and deploy your Flutter apps to achieve native-like performance
Book Description
There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you.This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web.By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own.
What you will learn
- Explore the core concepts of the Flutter framework and how it is used for cross-platform development
- Understand the fundamentals of the Dart programming language
- Work with Flutter widgets and learn the concepts of stateful and stateless widgets
- Add animation to your app using animated widgets and advanced animations techniques
- Master the complete development lifecycle, including testing and debugging
- Investigate the app release process to both mobile stores and the web
Who this book is for
This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required.
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Frequently asked questions
Information
Section 1: Introduction to Flutter and Dart
- Chapter 1, An Introduction to Flutter
- Chapter 2, An Introduction to Dart
- Chapter 3, Flutter versus Other Frameworks
- Chapter 4 Classes and Constructs
Chapter 1: An Introduction to Flutter
- What is Flutter?
- Hello Flutter â a first glimpse of Flutter
- Widgets, widgets, everywhere
- Building and running Flutter
Technical requirements
- A Flutter software development kit (SDK) installed and added to your PATH
- An integrated development environment (IDE) where you can view and edit Flutter code
- Android Studio and/or Xcode so that you can use the Android and iOS development tools and iOS simulators/Android emulators
What is Flutter?
Backed by Google
- More than 200 million users of Flutter apps
- More than 50,000 Flutter apps on the Play Store
- Nearly 500,000 developers
- The 18th most popular software repository on GitHub