
Exploring Creativity
Evaluative Practices in Innovation, Design, and the Arts
- English
- PDF
- Available on iOS & Android
Exploring Creativity
Evaluative Practices in Innovation, Design, and the Arts
About this book
Under the guidance of Moeran and Christensen, the authors in this volume examine evaluative practices in the creative industries by exploring the processes surrounding the conception, design, manufacture, appraisal and use of creative goods. They describe the editorial choices made by different participants in a 'creative world', as they go about conceiving, composing or designing, performing or making, selling and assessing a range of cultural products. The study draws upon ethnographically rich case studies from companies as varied as Bang and Olufsen, Hugo Boss and Lonely Planet, in order to reveal the broad range of factors guiding and inhibiting creative processes. Some of these constraints are material and technical; others are social or defined by aesthetic norms. The authors explore how these various constraints affect creative work, and how ultimately they contribute to the development of creativity.
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Information
Table of contents
- Cover
- Contents
- Figures and tables
- Contributors
- Foreword
- Introduction
- 1 What’s the matter with Jarrettsville? Genre classification as an unstable and opportunistic construct
- 2 In search of a creative concept in HUGO BOSS
- 3 Reconceiving constraint as possibility in a music ensemble
- 4 The Ursula faience dinnerware series by Royal Copenhagen
- 5 Looking into the box: design and innovation at Bang & Olufsen
- 6 Creativity in the brief: travel guidebook writers and good work
- 7 Celebrity status, names, and ideas in the advertising award system
- 8 Evaluation in film festival prize juries
- 9 Restaurant rankings in the culinary field
- 10 Patina meets fashion: on the evaluation and devaluation of oriental carpets
- Afterword Evaluative practices in the creative industries
- Index