The 21st Century in 100 Games
eBook - ePub

The 21st Century in 100 Games

  1. 220 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

The 21st Century in 100 Games

About this book

The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched, and played from the turn of the century. The book analyzes them and then uses the games as a means of entry to examine both key events in the 21st century and the evolution of the gaming industry. Adopting a tri-pronged perspective — the reviewer, the academic, and an industry observer — it studies games as ludo-narratological artefacts and resituates games in a societal context by examining how they affect and are engaged with by players, reviewers, the gaming community, and the larger gaming industry.

This book will be a must read for readers interested in video games, new media, digital culture (s), culture studies, and history.

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Yes, you can access The 21st Century in 100 Games by Aditya Deshbandhu in PDF and/or ePUB format, as well as other popular books in History & Cultural & Social Anthropology. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Half-Title
  3. Series
  4. Title
  5. Copyright
  6. Dedication
  7. Contents
  8. Foreword
  9. Acknowledgments
  10. Introduction
  11. 1 Attempting a ludological history: How do we remember games?
  12. 2 Toward a public history: Capturing experiences and shared memories
  13. 3 Dedicated for gaming: Transformation for play
  14. 4 When the magic fades: The search for redemption
  15. 5 New ways of monetization: The service turn in games
  16. 6 Games as transmedia: Aggregation and activation
  17. 7 New heights and challenges: Video games in a pandemic
  18. Conclusion: 21st century: A lookback
  19. Annexure 1
  20. Annexure 2
  21. Index