Computer Organization and Design
eBook - PDF

Computer Organization and Design

The Hardware / Software Interface

  1. 876 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Computer Organization and Design

The Hardware / Software Interface

About this book

Computer Organization and Design: The Hardware/Software Interface presents the interaction between hardware and software at a variety of levels, which offers a framework for understanding the fundamentals of computing. This book focuses on the concepts that are the basis for computers. Organized into nine chapters, this book begins with an overview of the computer revolution. This text then explains the concepts and algorithms used in modern computer arithmetic. Other chapters consider the abstractions and concepts in memory hierarchies by starting with the simplest possible cache. This book discusses as well the complete data path and control for a processor. The final chapter deals with the exploitation of parallel machines. This book is a valuable resource for students in computer science and engineering. Readers with backgrounds in assembly language and logic design who want to learn how to design a computer or understand how a system works will also find this book useful.

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Yes, you can access Computer Organization and Design by John L. Hennessy,David A. Patterson in PDF and/or ePUB format, as well as other popular books in Computer Science & Hardware. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Front Cover
  2. Computer Organization and Design: The Hardware/Software Interface
  3. Copyright Page
  4. Table of Contents
  5. Dedication
  6. Foreword
  7. Preface
  8. The SPIM Simulator for the MIPS R2000/R3000
  9. Chapter 1. Computer Abstractions and Technology
  10. Chapter 2. The Role of Performance
  11. Chapter 3. Instructions: Language of the Machine
  12. Chapter 4. Arithmetic for Computers
  13. Chapter 5. The Processor: Datapath and Control
  14. Chapter 6. Enhancing Performance with Pipelining
  15. Chapter 7. Large and Fast: Exploiting Memory Hierarchy
  16. Chapter 8. Interfacing Processors and Peripherals
  17. Chapter 9. Parallel Processors
  18. A. Assemblers, Linkers, and the SPIM Simulator
  19. B. The Basics of Logic Design
  20. C. Mapping Control to Hardware
  21. D. Introducing C to Pascal Programmers
  22. E. Another Approach to Instruction Set Architecture—VAX
  23. Index