The Cores of Game Design
eBook - ePub

The Cores of Game Design

Mechanics, Economics, Narrative, and Aesthetics

  1. 320 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

The Cores of Game Design

Mechanics, Economics, Narrative, and Aesthetics

About this book

This book considers the four essential cores of game design: Mechanics, the interactive elements that allow players to be part and interact with the game itself; Economy, the resources and numerical concepts that will enable players to evaluate and consider the options in the game, creating strategy, risk, and fun; Narrative, the textual features that enable players to create and generate meaning for the game and its parts; and the Aesthetics, the audiovisual elements that allow players to experience the game through their senses and feelings.

This book discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design. It follows a practical approach to how we can implement the game design and development process by being prototype-focused, user-centred, and lean.

This book will be of great interest to students, indie game developers, and aspiring early-career designers looking to hone their game design craft.

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Information

Publisher
CRC Press
Year
2024
eBook ISBN
9781040131565

Table of contents

  1. Cover Page
  2. Half-Title Page
  3. Title Page
  4. Copyright Page
  5. Dedication Page
  6. Contents
  7. Preface
  8. Section I The Cores of Game Design
  9. Section II Mechanics
  10. Section III Economy
  11. Section IV Narrative
  12. Section V Aesthetics
  13. Section VI Conclusion
  14. Bibliography
  15. Index

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Yes, you can access The Cores of Game Design by Yvens R. Serpa in PDF and/or ePUB format, as well as other popular books in Computer Science & Programming Games. We have over 1.5 million books available in our catalogue for you to explore.