
eBook - ePub
Teen Fandom and Geek Programming
A Practical Guide for Librarians
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
Teen Fandom and Geek Programming
A Practical Guide for Librarians
About this book
Fandom and geek programming has exploded in libraries in recent years. From anime-themed library lock-in events, cosplay contests, and video game tournaments, to an annual Harry Potter Yule Ball, libraries have embraced their inner geek and are hosting a wide variety of fandom programs. For those librarians who have no idea about the importance of Doctor Who, or the Star Trek vs.Star Wars debate, planning for such programming can seem daunting.
Teen Fandom and Geek Programming: A Practical Guide for Librarians covers major fandom and program themes, as well as real-world event, club, and program ideas to help librarians provide this type of programming to their communities. Specifically, detailed coverage is provided for:
Major fandoms, including superheroes, anime, Harry Potter, Dr. Who, Sherlock, and video game fandoms including MMOGs, Nintendo, and RPGsFandom clubsFanfiction programmingCosplay programmingSTEM programming through fandoms (graphic design and art; video editing and design; 3D printing)Large-scale geek eventsPromoting inclusivity through geek programming
Use the tips and how-to knowledge in this practical guide to get more teens into your library!
Teen Fandom and Geek Programming: A Practical Guide for Librarians covers major fandom and program themes, as well as real-world event, club, and program ideas to help librarians provide this type of programming to their communities. Specifically, detailed coverage is provided for:
Major fandoms, including superheroes, anime, Harry Potter, Dr. Who, Sherlock, and video game fandoms including MMOGs, Nintendo, and RPGsFandom clubsFanfiction programmingCosplay programmingSTEM programming through fandoms (graphic design and art; video editing and design; 3D printing)Large-scale geek eventsPromoting inclusivity through geek programming
Use the tips and how-to knowledge in this practical guide to get more teens into your library!
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Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Teen Fandom and Geek Programming by Carrie Rogers-Whitehead,Carrie Rogers in PDF and/or ePUB format, as well as other popular books in Languages & Linguistics & Library & Information Science. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Contents
- Preface
- Chapter 1: Major Fandoms
- Chapter 2: Starting a Fandom or Geek Club
- Chapter 3: General Geek Club Program Ideas
- Chapter 4: Fandom Clubs and Programming Ideas
- Chapter 5: Gaming Clubs and Lock-Ins
- Chapter 6: Anime Clubs
- Chapter 7: Fan-Fiction Library Programs
- Chapter 8: Cosplay Programming in the Library
- Chapter 9: STEM Programming through Fandoms
- Chapter 10: Large-Scale Geek Events
- Chapter 11: Collection Development and Geek Programming
- Chapter 12: Inclusivity in Geek Programming and Collections
- Appendix A
- Appendix B
- Appendix C
- Appendix D
- Appendix E
- About the Author