Join librarian and lifelong gamer Tom Bruno on his quest to bring gaming to his library community, from bringing back classic board games such as Fireball Island to offering free play in the latest virtual reality games using the Oculus Rift or the HTC Vive!
Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library, including:
how to make the case for library gaming with your administration, how to acquire and loan gaming materials (whether or not you have the budget for them!),how to publicize your library gaming programming, and how to incorporate other library units into the gaming experience.
Everything from acquisitions to budgeting to circulation is covered in this practical guide --- you'll also learn about promotion, assessment, and experiential learning opportunities

- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
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Table of contents
- Contents
- Preface
- Acknowledgments
- Chapter 1: A Short History and Survey of Gaming in Libraries
- Chapter 2: Making Your Case for Library Gaming Programming with Stakeholders
- Chapter 3: How to Acquire Games and Gaming Materials for Your Library with Minimal Overhead Cost
- Chapter 4: How to Circulate Your Library Gaming Collection and Live to Tell the Tale
- Chapter 5: How to Create, Evaluate, and Assess Gaming Programming for Your Library
- Chapter 6: How to Implement Board Game Programming in Your Library
- Chapter 7: How to Implement Video Game Programming in Your Library
- Chapter 8: How to Support Pokémon GO and Other Augmented Reality Games at Your Library
- Chapter 9: Role-Playing Games in the Library
- Chapter 10: How to Run a Library Trivia Event
- Chapter 11: How to Leverage Your MakerSpace to Help Bolster Your Library Gaming Program
- Bibliography
- About the Author
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Yes, you can access Gaming Programs for All Ages at the Library by Tom Bruno in PDF and/or ePUB format, as well as other popular books in Languages & Linguistics & Library & Information Science. We have over 1.5 million books available in our catalogue for you to explore.