The Games that Computers (and Humans) Play
eBook - ePub

The Games that Computers (and Humans) Play

A Non-Technical Introduction to Artificial Intelligence

  1. 314 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

The Games that Computers (and Humans) Play

A Non-Technical Introduction to Artificial Intelligence

About this book

The Games that Computers (and Humans) Play is a non-technical introduction to AI using games to illustrate the concepts, written by an internationally known researcher in Artificial Intelligence.

Games and puzzles (one-person games) are a microcosm of the real world. In this book, they are used to illustrate the underlying technologies behind popular commercial AI products. The secrets of the computer's successes are revealed, and they are often counterintuitive. Many of the methods used sound silly and no human would ever mimic the computer's approach, yet it is hard to argue with success. With your new-found understanding of how AI enables computers to achieve superhuman performance at games, the book gives the reader intuitive insight into how this transformative technology is going to revolutionize our world.

With easily understandable descriptions, this book is an ideal introduction for the non-scientist and anyone interested in how games have shaped the history and development of Artificial Intelligence.

Trusted by 375,005 students

Access to over 1.5 million titles for a fair monthly price.

Study more efficiently using our study tools.

Information

Year
2026
eBook ISBN
9781040642207

Table of contents

  1. Cover
  2. Half-Title Page
  3. Series Page
  4. Title Page
  5. Copyright Page
  6. Table of Contents
  7. Preface
  8. Acknowledgments
  9. Before You Read
  10. Chapter 1 Games: That Computers (and People) Play
  11. Chapter 2 Ask Interesting (AI)
  12. Chapter 3 Games: The Sandbox
  13. Chapter 4 Abilities Innate (AI)
  14. Chapter 5 Games: Tic-Tac-Toe
  15. Chapter 6 Anatomy Interpretation (AI)
  16. Chapter 7 Games: Checkers, Chess, and Go
  17. Chapter 8 1997: The Longest Ongoing Experiment in Computer Science History
  18. Chapter 9 Analysis Insight (AI)
  19. Chapter 10 Games: Backgammon and Go
  20. Chapter 11 Anonymous Ingredient (AI)
  21. Chapter 12 Games: Rubik’s Cube and the Sliding-Tile Puzzle
  22. Chapter 13 1994: Didn’t Samuel Solve that Game?
  23. Chapter 14 Avenue Intersections (AI)
  24. Chapter 15 Games: Slot Machines
  25. Chapter 16 Adaptive Introduction (AI)
  26. Chapter 17 Games: Rock-Paper-Scissors
  27. Chapter 18 2008: Know When to Hold’em Know When to Fold’em
  28. Chapter 19 Automaton Instruction (AI)
  29. Chapter 20 2016: Gonna Gallantly Go Get Great Go Goal
  30. Chapter 21 Chatty Chatty Bang Bangi: Anticipating Intelligence (AI)
  31. Chapter 22 Ahead Informed (AI)
  32. Chapter 23 Acquired Insight (AI) on Artificial Intelligence (AI)
  33. Index

Frequently asked questions

Yes, you can cancel anytime from the Subscription tab in your account settings on the Perlego website. Your subscription will stay active until the end of your current billing period. Learn how to cancel your subscription
No, books cannot be downloaded as external files, such as PDFs, for use outside of Perlego. However, you can download books within the Perlego app for offline reading on mobile or tablet. Learn how to download books offline
Perlego offers two plans: Essential and Complete
  • Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
  • Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.5M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
Both plans are available with monthly, semester, or annual billing cycles.
We are an online textbook subscription service, where you can get access to an entire online library for less than the price of a single book per month. With over 1.5 million books across 990+ topics, we’ve got you covered! Learn about our mission
Look out for the read-aloud symbol on your next book to see if you can listen to it. The read-aloud tool reads text aloud for you, highlighting the text as it is being read. You can pause it, speed it up and slow it down. Learn more about Read Aloud
Yes! You can use the Perlego app on both iOS and Android devices to read anytime, anywhere — even offline. Perfect for commutes or when you’re on the go.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app
Yes, you can access The Games that Computers (and Humans) Play by Jonathan Schaeffer in PDF and/or ePUB format, as well as other popular books in Computer Science & Business Intelligence. We have over 1.5 million books available in our catalogue for you to explore.