Generative Social Science
eBook - ePub

Generative Social Science

Studies in Agent-Based Computational Modeling

  1. 384 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Generative Social Science

Studies in Agent-Based Computational Modeling

About this book

Agent-based computational modeling is changing the face of social science. In Generative Social Science, Joshua Epstein argues that this powerful, novel technique permits the social sciences to meet a fundamentally new standard of explanation, in which one "grows" the phenomenon of interest in an artificial society of interacting agents: heterogeneous, boundedly rational actors, represented as mathematical or software objects. After elaborating this notion of generative explanation in a pair of overarching foundational chapters, Epstein illustrates it with examples chosen from such far-flung fields as archaeology, civil conflict, the evolution of norms, epidemiology, retirement economics, spatial games, and organizational adaptation. In elegant chapter preludes, he explains how these widely diverse modeling studies support his sweeping case for generative explanation.

This book represents a powerful consolidation of Epstein's interdisciplinary research activities in the decade since the publication of his and Robert Axtell's landmark volume, Growing Artificial Societies. Beautifully illustrated, Generative Social Science includes a CD that contains animated movies of core model runs, and programs allowing users to easily change assumptions and explore models, making it an invaluable text for courses in modeling at all levels.

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Yes, you can access Generative Social Science by Joshua M. Epstein in PDF and/or ePUB format, as well as other popular books in Economics & Economic Theory. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Cover Page
  2. Title Page
  3. Copyright Page
  4. Dedication Page
  5. Contents
  6. Introduction
  7. Prelude to Chapter 1: The Generativist Manifesto
  8. Chapter 1 : Agent-Based Computational Models and Generative Social Science
  9. Prelude to Chapter 2: Confession of a Wandering Bark
  10. Chapter 2: Remarks on the Foundations of Agent-Based Generative Social Science
  11. Prelude to Chapter 3: Equilibrium, Explanation, and Gauss's Tombstone
  12. Chapter 3: Non-Explanatory Equilibria: An Extremely Simple Game with (Mostly) Unattainable Fixed Points
  13. Appendix to Chapter 3: Large Effect of a Subtle Rule Change
  14. Prelude to Chapters 4-6: Generating Civilizations: The 1050 Project and the Artificial Anasazi Model
  15. Chapter 4: Understanding Anasazi Culture Change through Agent-Based Modeling
  16. Chapter 5: Population Growth and Collapse in a Multiagent Model of the Kayenta Anasazi in Long House Valley
  17. Chapter 6: The Evolution of Social Behavior in the Prehistoric American Southwest
  18. Prelude to Chapter 7: Generating Patterns in the Timing of Retirement
  19. Chapter 7: Coordination in Transient Social Networks: An Agent-Based Computational Model of the Timing of Retirement
  20. Prelude to Chapter 8: Generating Classes without Conquest
  21. Chapter 8: The Emergence of Classes in a Multi-Agent Bargaining Model
  22. Prelude to Chapter 9: Generating Zones of Cooperation in the Prisoner's Dilemma Game
  23. Chapter 9: Zones of Cooperation in Demographic Prisoner's Dilemma
  24. Appendix to Chapter 9: Generating Norm Maps in the Demographic Coordination Game
  25. Prelude to Chapter 10: Generating Thoughtless Conformity to Norms
  26. Chapter 10: Learning to be Thoughtless: Social Norms and Individual Computation
  27. Prelude to Chapter 11: Generating Patterns of Spontaneous Civil Violence
  28. Chapter 11: Modeling Civil Violence: An Agent-Based Computational Approach
  29. Prelude to Chapter 12: Generating Epidemic Dynamics
  30. Chapter 12: Toward a Containment Strategy for Smallpox Bioterror: An Individual-Based Computational Approach
  31. Prelude to Chapter 13: Generating Optimal Organizations
  32. Chapter 13: Growing Adaptive Organizations: An Agent-Based Computational Approach
  33. Coda
  34. Index