Autodesk 3ds Max 2013 Bible
eBook - ePub

Autodesk 3ds Max 2013 Bible

  1. English
  2. ePUB (mobile friendly)
  3. Available on iOS & Android
eBook - ePub

Autodesk 3ds Max 2013 Bible

About this book

Updated version of the bestselling 3ds Max book on the market

Autodesk 3ds Max is top animation software used by developers, visual effects artists, and graphic designers in film, television, and the game industry. One place designers turn for crucial information on how to use 3ds Max is this in-depth book. Whether you're a beginner just itching to create something right away or an experienced user checking out the latest and greatest features, you'll find it here. See what's new, what's tried and true, and just how creative you can get using the tips, tricks, and techniques in this essential reference. Every previous edition has been a top-seller.

  • Packs expert advice, timesaving tips, and more than 150 step-by-step tutorials into over 800 pages that help you master this complex software
  • Gives you in-depth coverage of all new features, as well as the basics
  • Jump-starts your learning on day one with a Quick Start tutorial, so you can create an exciting animation right away
  • Provides you with access to all before-and-after example files from each tutorial, plus unique models and textures that you can customize on the companion CD
  • Includes extra content from previous editions of the 3ds Max Bible, including bonus Quick Start tutorials from previous editions

Whether you're just starting out or getting up to speed on 3ds Max 2013, this comprehensive book will get you there.

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Yes, you can access Autodesk 3ds Max 2013 Bible by Kelly L. Murdock in PDF and/or ePUB format, as well as other popular books in Computer Science & Digital Media. We have over one million books available in our catalogue for you to explore.

Information

Publisher
Wiley
Year
2012
Print ISBN
9781118328323
eBook ISBN
9781118352496

Table of contents

  1. Cover
  2. Table of Contents
  3. Title Page
  4. Part I: Getting Started with Autodesk 3ds Max 2013
  5. Part II: Manipulating Objects
  6. Part III: Modeling 3D Assets
  7. Part IV: Applying Materials and Textures
  8. Part V: Working with Cameras, Lighting, and Rendering
  9. Part VI: Animating Objects and Scenes
  10. Part VII: Working with Characters
  11. Part VIII: Dynamic Animation