Games and Decisions
eBook - ePub

Games and Decisions

Introduction and Critical Survey

  1. 544 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Games and Decisions

Introduction and Critical Survey

About this book

"The best book available for non-mathematicians." — Contemporary Psychology.
This book represents the earliest clear, detailed, precise exposition of the central ideas and results of game theory and related decision-making models — unencumbered by technical mathematical details. It offers a comprehensive, time-tested conceptual introduction, with a social science orientation, to a complex of ideas related to game theory including decision theory, modern utility theory, the theory of statistical decisions, and the theory of social welfare functions.
The first three chapters provide a general introduction to the theory of games including utility theory. Chapter 4 treats two-person, zero-sum games. Chapters 5 and 6 treat two-person, nonzero-sum games and concepts developed in an attempt to meet some of the deficiencies in the von Neumann-Morgenstern theory. Chapters 7–12 treat n-person games beginning with the von Neumann-Morgenstern theory and reaching into many newer developments. The last two chapters, 13 and 14, discuss individual and group decision making. Eight helpful appendixes present proofs of the famous minimax theorem, several geometric interpretations of two-person zero-sum games, solution procedures, infinite games, sequential compounding of games, and linear programming.
Thought-provoking and clearly expressed, Games and Decisions: Introduction and Critical Survey is designed for the non-mathematician and requires no advanced mathematical training. It will be welcomed by economists concerned with economic theory, political scientists and sociologists dealing with conflict of interest, experimental psychologists studying decision making, management scientists, philosophers, statisticians, and a wide range of other decision-makers. It will likewise be indispensable for students in courses in the mathematical theory of games and linear programming.

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Yes, you can access Games and Decisions by R. Duncan Luce,Howard Raiffa, Howard Raiffa in PDF and/or ePUB format, as well as other popular books in Mathematics & Game Theory. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Dedication
  5. Preface
  6. Contents
  7. 1 General Introduction to the Theory of Games
  8. 2 Utility Theory
  9. 3 Extensive and Normal Forms
  10. 4 Two-Person Zero-Sum Games
  11. 5 Two-Person Non-Zero-Sum Non-Cooperative Games
  12. 6 Two-Person Cooperative Games
  13. 7 Theories of n-Person Games in Normal Form
  14. 8 Characteristic Functions
  15. 9 Solutions
  16. 10 ψ-Stability
  17. 11 Reasonable Outcomes and Value
  18. 12 Applications of n-Person Theory
  19. 13 Individual Decision Making under Uncertainty
  20. 14 Group Decision Making
  21. 1 A Probabilistic Theory of Utility
  22. 2 The Minimax Theorem
  23. 3 First Geometrical Interpretation of a Two-Person Zero-Sum Game
  24. 4 Second Geometrical Interpretation of a Two-Person Zero-Sum Game
  25. 5 Linear Programing and Two-Person Zero-Sum Games
  26. 6 Solving Two-Person Zero-Sum Games
  27. 7 Games with Infinite Pure Strategy Sets
  28. 8 Sequential Compounding of Two-Person Games
  29. Bibliography
  30. Index