About This Book
- Create realistic material shaders by understanding the fundamentals of material creation in Cycles
- Quickly make impressive projects production-ready using the Blender rendering engine
- Discover step-by-step material recipes with complete diagrams of nodes
Who This Book Is For
This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.
