Overview
In this chapter, you will be introduced to features of Go and will gain a basic understanding of what Go code looks like. You will also be provided with a deep understanding of how variables work and will perform exercises and activities to get hands-on and get going.
By the end of this chapter, you will be able to use variables, packages, and functions in Go. You will learn to change variable values in Go. Later in the chapter you will use operators with numbers and design functions using pointers.
Introduction
Go (or golang as it's often called) is a programming language popular with developers because of how rewarding it is to use to develop software. It's also popular with companies because teams of all sizes can be productive with it. Go has also earned a reputation for consistently delivering software with exceptionally high performance.
Go has an impressive pedigree since it was created by a team from Google with a long history of building great programming languages and operating systems. They created a language that has the feel of a dynamic language such as JavaScript or PHP but with the performance and efficiency of strongly typed languages such as C++ and Java. They wanted a language that was engaging for the programmer but practical in projects with hundreds of developers.
Go is packed with interesting and unique features, such as being complied with memory safety and channel-based concurrency. We'll explore these features in this chapter. By doing so, you'll see that their unique implementation within Go is what makes Go truly special.
Go is written in text files that are then compiled down to machine code and packaged into a single, standalone executable file. The executable is self-contained, with nothing needed to be installed first to allow it to run. Having a single file makes deploying and distributing Go software hassle-free. When compiling, you can pick one of several target operating systems, including but not limited to Windows, Linux, macOS, and Android. With Go, you write your code once and run it anywhere. Complied languages fell out of favor because programmers hated long waits for their code to compile. The Go team knew this and built a lightning-fast compiler that remains fast as projects grow.
Go has a statically typed and type-safe memory model with a garbage collector. This combination protects developers from creating many of the most common bugs and security flaws found in software while still providing excellent performance and efficiency. Dynamically typed languages such as Ruby and Python have become popular in part because programmers felt they could be more productive if they didn't have to worry about types and memory. The downside of these languages is that they gave up performance and memory efficiency and can be more prone to type-mismatch bugs. Go has the same levels of productivity as dynamically typed languages while not giving up performance and efficiency.
A massive shift in computer performance has taken place. Going fast now means you need to be able to do as much work parallel or concurrently as possible. This change is due to the design of modern CPUs, which emphasize more cores over high clock speed. None of the currently popular programming languages have been designed to take advantage of this fact, which makes writing parallel and concurrent code in them error-prone. Go is designed to take advantage of multiple CPU cores, and it removes all the frustration and bug-filled code. Go is designed to allow any developer to easily and safely write parallel and concurrent code that enables them to take advantage of modern multicore CPUs and cloud computing – unlocking high-performance processing and massive scalability without the drama.
What Does Go Look Like?
Let's take our first look at some Go code. This code randomly prints a message to the console from a pre-defined list of messages:
package main
// Import extra functionality from packages
import (
"errors"
"fmt"
"log"
"math/rand"
"strconv"
"time"
)// Taken from: https://en.wiktionary.org/wiki/Hello_World#Translations
var helloList = []string{
"Hello, world",
"Καλημέρα κόσμε",
"こんにちは世界",
"سلام دنیا",
"Привет, мир",
}
The main() function is defined as:
func main() {
// Seed random number generator using the current time
rand.Seed(time.Now().UnixNano())
// Generate a random number in the range of out list
index := rand.Intn(len(helloList))
// Call a function and receive multiple return values
msg, err := hello(index)
// Handle any errors
if err != nil {
log.Fatal(err)
}
// Print our message to the console
fmt.Println(msg)
}
Let's consider the hello() function:
func hello(index int) (string, error) {
if index < 0 || index > len(helloList)-1 {
// Create an error, convert the int type to a string
return "", errors.New("out of range: " + strconv.Itoa(index))
}
return helloList[index], nil
}
Now, let's step through this code piece by piece.
At the top of our script is the following:
package main
This code is our package declaration. All Go files must start with one of these. If you want to run the code directly, you'll need to name it main. If you don't name it main, then you can use it as a library and import it into other Go code. When creating an importable package, you c...