
eBook - PDF
Making Media
Production, Practices, and Professions
- 480 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
Making Media
Production, Practices, and Professions
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Yes, you can access Making Media by Mark Deuze,Mirjam Prenger, Mark Deuze, Mirjam Prenger in PDF and/or ePUB format, as well as other popular books in Social Sciences & Media Studies. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Table of Contents
- Introduction
- 1. Making Media: Production, Practices, and Professions
- Production
- Research
- 2. Media Industries: A Decade in Review
- 3. Media Production Research and the Challenge of Normativity
- 4. Access and Mistrust in Media Industries Research
- 5. Cultural and Creative Industries and the Political Economy of Communication
- 6. The Platformization of Making Media
- Economics and Management
- 7. The Disappearing Product and the New Intermediaries
- 8. Value Production in Media Industries and Everyday Life
- 9. Transformation and Innovation of Media Business Models
- 10. Shifts in Consumer Engagement and Media Business Models
- 11. Media Industries’ Management Characteristics and Challenges in a Converging Digital World
- Policy
- 12. Global Media Industries and Media Policy
- 13. Media Concentration in the Age of the Internet and Mobile Phones
- Practices
- Innovation
- 14. Making (Sense of) Media Innovations
- 15. Start-up Ecosystems Between Affordance Networks, Symbolic Form, and Cultural Practice
- Work Conditions
- 16. Precarity in Media Work
- 17. Making It in a Freelance World
- 18. Diversity and Opportunity in the Media Industries
- 19. Labour and the Next Internet
- Affective Labour
- 20. Affective Labour and Media Work
- 21. Affective Qualities of Creative Labour
- 22. A Business of One or Nurturing the Craft: Who are You?
- Music
- 23. Music in Times of Streaming: Transformation and Debate
- 24. Popular Music, Streaming, and Promotional Media: Enduring and Emerging Industrial Logics
- Television
- 25. Show Me the Money: How Revenue Strategies Change the Creative Possibilities of Internet-Distributed Television
- 26. Flexibility, Innovation, and Precarity in the Television Industry
- Social Media
- 27. Creator Management in the Social Media Entertainment Industry
- 28. #Dreamjob: The Promises and Perils of a Creative Career in Social Media
- Public Relations and Advertising
- 29. Redefining Advertising in a Changing Media Landscape
- 30. Perceptions and Realities of the Integration of Advertising and Public Relations
- Digital Games
- 31. Game Production Logics at Work: Convergence and Divergence
- 32. Reflections on the Shifts and Swerves of the Global Games Industry
- Journalism
- 33. ‘It Never Stops’: The Implicit Norm of Working Long Hours in Entrepreneurial Journalism
- 34. Transmedia Production: Key Steps in Creating a Storyworld
- Conclusion
- 35. Making Media: Observations and Futures
- Author Biographies