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Identity and Play in Interactive Digital Media
Identity and Play in Interactive Digital Media
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Identity and Play in Interactive Digital Media

Ergodic Ontogeny
Sara M. Cole
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158 pages
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English
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Identity and Play in Interactive Digital Media

Ergodic Ontogeny
Sara M. Cole
Book details
Table of contents

About This Book

Recent shifts in new literacy studies have expanded definitions of text, reading/viewing, and literacy itself. The inclusion of non-traditional media forms is essential, as texts beyond written words, images, or movement across a screen are becoming ever more prominent in media studies. Included in such non-print texts are interactive media forms like computer or video games that can be understood in similar, though distinct, terms as texts that are read by their users. This book examines how people are socially, culturally, and personally changing as a result of their reading of, or interaction with, these texts. This work explores the concept of ergodic ontogeny: the mental development resulting from interactive digital media play experiences causing change in personal identity.

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Information

Publisher
Taylor and Francis
Year
2017
ISBN
9781315390765
Topic
Social Sciences
Subtopic
Media Studies
Edition
1

Table of contents