
eBook - PDF
Handbook of Digital Human Modeling
Research for Applied Ergonomics and Human Factors Engineering
- 1,006 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
Handbook of Digital Human Modeling
Research for Applied Ergonomics and Human Factors Engineering
About this book
The rapid introduction of sophisticated computers, services, telecommunications systems, and manufacturing systems has caused a major shift in the way people use and work with technology. It is not surprising that computer-aided modeling has emerged as a promising method for ensuring products meet the requirements of the consumer. The Handbook of D
Frequently asked questions
Yes, you can cancel anytime from the Subscription tab in your account settings on the Perlego website. Your subscription will stay active until the end of your current billing period. Learn how to cancel your subscription.
At the moment all of our mobile-responsive ePub books are available to download via the app. Most of our PDFs are also available to download and we're working on making the final remaining ones downloadable now. Learn more here.
Perlego offers two plans: Essential and Complete
- Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
- Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.4M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
We are an online textbook subscription service, where you can get access to an entire online library for less than the price of a single book per month. With over 1 million books across 1000+ topics, we’ve got you covered! Learn more here.
Look out for the read-aloud symbol on your next book to see if you can listen to it. The read-aloud tool reads text aloud for you, highlighting the text as it is being read. You can pause it, speed it up and slow it down. Learn more here.
Yes! You can use the Perlego app on both iOS or Android devices to read anytime, anywhere — even offline. Perfect for commutes or when you’re on the go.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Handbook of Digital Human Modeling by Vincent G. Duffy in PDF and/or ePUB format, as well as other popular books in Computer Science & Human-Computer Interaction. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Front Cover
- Contents
- Foreword
- Preface
- Scientifi c Advisory Board
- About the Editor
- Contributors
- Part 1.Foundations of Digital Human Modeling
- Chapter 1. Introduction
- Chapter 2. Some Requirements and Fundamental Issues in Digital Human Modeling
- Chapter 3. A Scientific Perspective of Digital Human Models: Past, Present, and Future
- Chapter 4. Historical Perspectives on Human Performance Modeling
- Chapter 5. Physics-Based Digital Human Modeling: Predictive Dynamics
- Chapter 6. Workplace Methods and Use of Digital Human Models
- Chapter 7. Virtual Environments and Digital Human Models
- Part 2. Modeling Fundamentals
- Chapter 8. Methods, Models, and Technology for Lifting Biomechanics
- Chapter 9. Data-Based Human Motion Simulation Methods
- Chapter 10. Computational Approaches in Digital Human Modeling
- Chapter 11. Impact Simulation and Biomechanical Human Body Models
- Chapter 12. Development of Hand Models for Ergonomic Applications
- Chapter 13. Foot Modeling and Footwear Development
- Chapter 14. Shape and Size Analysis and Standards
- Chapter 15. Modeling Response Time and Accuracy for Digital Humans
- Chapter 16. Psychophysiolog yin Digital Human Modeling
- Chapter 17. Mathematical Models of Human Text Classification
- Chapter 18. Modeling Task Administration Protocols for Human and Robot E-Workers
- Chapter 19. Visualization, Perceptualization, and Data Rendering
- Chapter 20. Computing Infrastructure and Methods for Visualizing Large-Scale Dynamic Simulations
- Chapter 21. Multi-Objective Optimization for Short Duration Dynamic Events
- Chapter 22. Modeling the Role of Human Behaviors in a System-of-Systems
- Chapter 23. Verification and Validation of Human Modeling Systems
- Part 3. Evaluation and Analysis
- Chapter 24. Digital Human Modeling: Evaluation Tools
- Chapter 25. Discomfort Evaluation and Motion Measurement
- Chapter 26. Optimization in Design: A DHM Perspective
- Chapter 27. Ergonomics for Computer Usage
- Chapter 28. Workload Assessment Predictability for Digital Human Models
- Chapter 29. Human Modeling and Simulation
- Chapter 30. Statistical Methods for Human Motion Modeling
- Chapter 31. A Motion Simulation Tool for Automotive Interior Design
- Chapter 32. Human Performance: Evaluating the Cognitive Aspects
- Chapter 33. Instrumentation in Support of Dynamic Digital Human Modeling
- Chapter 34. Instrumentation for Evaluating Effective Human-Computer System Design
- Chapter 35. The Psychophysiology of Emotion, Arousal, and Personality: Methods and Models
- Chapter 36. Biometrics
- Chapter 37. Data Mining and Its Applications in Digital Human Modeling
- Chapter 38. Motion Capture and Human Motion Reconstruction
- Chapter 39. The Use of Digital Human Models for Advanced Industrial Applications
- Part 4. Applications
- Chapter 40. Digital Human Modeling in Automotive Product Applications
- Chapter 41. Inclusive Design for the Mobility Impaired
- Chapter 42. Digital Human Modeling Automotive Manufacturing Applications
- Chapter 43. Advanced Measurement Methods in Mining
- Chapter 44. Virtual Reality Training to Improve Human Performance
- Chapter 45. Lab Testing and Field Testing in Digital Human Modeling
- Chapter 46. Networking Human Performance Models to Substantiate Human-Systems Integration
- Chapter 47. Digital Modeling of Behaviors and Interactions in Teams
- Chapter 48. Digital Human Modeling for Palpatory Medical Training with Haptic Feedback
- Chapter 49. Health Care Delivery and Simulation
- Chapter 50. Modeling Human Physical Capability: Joint Strength and Range of Motion
- Part 5. Current Implementation and the Future of Digital Human Modeling
- Chapter 51. Impact of Digital Human Modeling on Military Human-Systems Integration and Impact of the Military on Digital Human Modeling
- Chapter 52. Advanced Human Modeling in Support of Military Systems
- Chapter 53. Digital Human Modeling and Scanner-Based Anthropometry
- Chapter 54. Digital Human Modeling Packages
- Chapter 55. Modeling and Augmenting Cognition: Supporting Optimal Individual Warfighter Human Performance
- Chapter 56. Future Needs and Developments in Support of Computer-Based Human Models
- Index
- Back Cover