Handbook of Digital Human Modeling
eBook - PDF

Handbook of Digital Human Modeling

Research for Applied Ergonomics and Human Factors Engineering

  1. 1,006 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Handbook of Digital Human Modeling

Research for Applied Ergonomics and Human Factors Engineering

About this book

The rapid introduction of sophisticated computers, services, telecommunications systems, and manufacturing systems has caused a major shift in the way people use and work with technology. It is not surprising that computer-aided modeling has emerged as a promising method for ensuring products meet the requirements of the consumer. The Handbook of D

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Yes, you can access Handbook of Digital Human Modeling by Vincent G. Duffy in PDF and/or ePUB format, as well as other popular books in Computer Science & Human-Computer Interaction. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Front Cover
  2. Contents
  3. Foreword
  4. Preface
  5. Scientifi c Advisory Board
  6. About the Editor
  7. Contributors
  8. Part 1.Foundations of Digital Human Modeling
  9. Chapter 1. Introduction
  10. Chapter 2. Some Requirements and Fundamental Issues in Digital Human Modeling
  11. Chapter 3. A Scientific Perspective of Digital Human Models: Past, Present, and Future
  12. Chapter 4. Historical Perspectives on Human Performance Modeling
  13. Chapter 5. Physics-Based Digital Human Modeling: Predictive Dynamics
  14. Chapter 6. Workplace Methods and Use of Digital Human Models
  15. Chapter 7. Virtual Environments and Digital Human Models
  16. Part 2. Modeling Fundamentals
  17. Chapter 8. Methods, Models, and Technology for Lifting Biomechanics
  18. Chapter 9. Data-Based Human Motion Simulation Methods
  19. Chapter 10. Computational Approaches in Digital Human Modeling
  20. Chapter 11. Impact Simulation and Biomechanical Human Body Models
  21. Chapter 12. Development of Hand Models for Ergonomic Applications
  22. Chapter 13. Foot Modeling and Footwear Development
  23. Chapter 14. Shape and Size Analysis and Standards
  24. Chapter 15. Modeling Response Time and Accuracy for Digital Humans
  25. Chapter 16. Psychophysiolog yin Digital Human Modeling
  26. Chapter 17. Mathematical Models of Human Text Classification
  27. Chapter 18. Modeling Task Administration Protocols for Human and Robot E-Workers
  28. Chapter 19. Visualization, Perceptualization, and Data Rendering
  29. Chapter 20. Computing Infrastructure and Methods for Visualizing Large-Scale Dynamic Simulations
  30. Chapter 21. Multi-Objective Optimization for Short Duration Dynamic Events
  31. Chapter 22. Modeling the Role of Human Behaviors in a System-of-Systems
  32. Chapter 23. Verification and Validation of Human Modeling Systems
  33. Part 3. Evaluation and Analysis
  34. Chapter 24. Digital Human Modeling: Evaluation Tools
  35. Chapter 25. Discomfort Evaluation and Motion Measurement
  36. Chapter 26. Optimization in Design: A DHM Perspective
  37. Chapter 27. Ergonomics for Computer Usage
  38. Chapter 28. Workload Assessment Predictability for Digital Human Models
  39. Chapter 29. Human Modeling and Simulation
  40. Chapter 30. Statistical Methods for Human Motion Modeling
  41. Chapter 31. A Motion Simulation Tool for Automotive Interior Design
  42. Chapter 32. Human Performance: Evaluating the Cognitive Aspects
  43. Chapter 33. Instrumentation in Support of Dynamic Digital Human Modeling
  44. Chapter 34. Instrumentation for Evaluating Effective Human-Computer System Design
  45. Chapter 35. The Psychophysiology of Emotion, Arousal, and Personality: Methods and Models
  46. Chapter 36. Biometrics
  47. Chapter 37. Data Mining and Its Applications in Digital Human Modeling
  48. Chapter 38. Motion Capture and Human Motion Reconstruction
  49. Chapter 39. The Use of Digital Human Models for Advanced Industrial Applications
  50. Part 4. Applications
  51. Chapter 40. Digital Human Modeling in Automotive Product Applications
  52. Chapter 41. Inclusive Design for the Mobility Impaired
  53. Chapter 42. Digital Human Modeling Automotive Manufacturing Applications
  54. Chapter 43. Advanced Measurement Methods in Mining
  55. Chapter 44. Virtual Reality Training to Improve Human Performance
  56. Chapter 45. Lab Testing and Field Testing in Digital Human Modeling
  57. Chapter 46. Networking Human Performance Models to Substantiate Human-Systems Integration
  58. Chapter 47. Digital Modeling of Behaviors and Interactions in Teams
  59. Chapter 48. Digital Human Modeling for Palpatory Medical Training with Haptic Feedback
  60. Chapter 49. Health Care Delivery and Simulation
  61. Chapter 50. Modeling Human Physical Capability: Joint Strength and Range of Motion
  62. Part 5. Current Implementation and the Future of Digital Human Modeling
  63. Chapter 51. Impact of Digital Human Modeling on Military Human-Systems Integration and Impact of the Military on Digital Human Modeling
  64. Chapter 52. Advanced Human Modeling in Support of Military Systems
  65. Chapter 53. Digital Human Modeling and Scanner-Based Anthropometry
  66. Chapter 54. Digital Human Modeling Packages
  67. Chapter 55. Modeling and Augmenting Cognition: Supporting Optimal Individual Warfighter Human Performance
  68. Chapter 56. Future Needs and Developments in Support of Computer-Based Human Models
  69. Index
  70. Back Cover