Project Management of Large Software-Intensive Systems
eBook - ePub

Project Management of Large Software-Intensive Systems

  1. 366 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Project Management of Large Software-Intensive Systems

About this book

The book describes how to manage and successfully deliver large, complex, and expensive systems that can be composed of millions of line of software code, being developed by numerous groups throughout the globe, that interface with many hardware items being developed by geographically dispersed companies, where the system also includes people, policies, constraints, regulations, and a myriad of other factors. It focuses on how to seamlessly integrate systems, satisfy the customer's requirements, and deliver within the budget and on time. The guide is essentially a "shopping list" of all the activities that could be conducted with tailoring guidelines to meet the needs of each project.

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Information

Publisher
CRC Press
Year
2019
eBook ISBN
9780429648168
SOFTWARE PROJECT MANAGEMENT FUNDAMENTALS
1
1 Software Project Management Introduction
2 Software Project Management Activities
3 System and Software Life Cycle Processes
4 Software Development Methodologies
Chapter 1
Software Project Management Introduction
The beginning of wisdom is the definition of terms.
—Socrates (470–399 BC)
The essence of this introduction is indeed the beginning, or basic foundation, of what you need to know in order to better understand the rest of this Guidebook. Chapter 1 briefly covers the key Software Project Management fundamentals in the following ten sections:
ā–  Why You Should Read This Chapter First: To understand the terminology and acronyms (1.1).
ā–  Business Operations, Programs and Projects: Definition of a project and its relationship to programs and business operations (1.2).
ā–  What Is Project Management: Why projects must be planned, executed and managed (1.3).
ā–  A System Perspective: Why it is imperative that Software Project Managers have a system perspective, plus definitions of Systems Engineering, software-intensive systems, system boundaries, System of Systems, an overview of the System Life Cycle (SLC), and the value of a one-page big picture overview (1.4).
ā–  Software Project Planning: An introduction to the importance of the two key software planning documents: the Software Development Plan (SDP) and Work Breakdown Structure (WBS) (1.5).
ā–  The Software Project Team: Discussions of project organization, software roles, team organization, and the importance of the Chief Software Engineer (CSwE) and the Software Integrated Product Team (SwIPT) (1.6).
ā–  A Customer Focus: Why you must figure out how to please your customer (1.7).
ā–  Software Classes and Categories: Describes why having a mechanism to assign proper designations to each software entity will result in major cost savings by eliminating unnecessary documents, reviews, measurements and testing (1.8).
ā–  Software Development Standards: Needed to produce consistent software work products (1.9).
ā–  Why Software-Intensive Systems Fail or Overrun: The core success factors needed for successful development and delivery of software-intensive projects (1.10).
1.1 Why You Should Read This Chapter First
All users of this Guidebook should read this introductory chapter first as it establishes a basic understanding of the terminology used and it briefly describes the Guidebook infrastructure that constitutes a foundation for understanding the principles of Software Project Management.
Lessons Learned. This Guidebook is not a standard! Therefore, there are no mandatory ā€œshallsā€ as you will find in a typical technical standard. There are many variables involved with managing software projects. This Guidebook does not contain prescriptive directions as to precisely how to manage software-intensive system development. What it does provide is approaches, techniques and recommendations for managing software-intensive systems based on many years of proven practices and successful developments. Use new approaches where they fit, but please don’t abandon the wisdom gained from experience.
Acronyms. Acronyms are used extensively in this Guidebook. Appendix A contains a list of all acronyms used in this Guidebook. Table 1.1 is a list of the most common acronyms used throughout the Guidebook; memorizing this set of acronyms will speed up and facilitate reading the Guidebook.
Table 1.1 Common Acronyms
CSwE
Chief Software Engineer
SDP
Software Development Plan
CCB
Configuration Control Board
SDR
Software Discrepancy Report
COTS
Commercial Off-the-Shelf
SEIT
Systems Engineering, Integration & Test
C/R
COTS/Reuse (a software class)
SEPG
Software Engineering Process Group
CUT
Coding and Unit Testing
SI-SU
Software Item–Software Unit
IT&V
Integration, Testing and Verification
SIP
Software Implementation Process
IMP
Integrated Master Plan
SLC
System Life Cycle
IMS
Integrated Master Schedule
SPM
Software Project Manager
JMR
Joint Management Review
SPR
Software Peer Review
JTR
Joint Technical Review
SQA
Software Quality Assurance
MSDL
Master SDL
SE
Systems Engineering
SCS
System Critical Software (a Sw class)
SS
Support Software (a software class)
SCM
Software Configuration Management
SwIPT
Software Integrated Product Team
SCR
Software Change Request (or Report)
SwE
Software Engineering
SDF
Software Development File (or Folder)
TIM
Technical Interchange Meeting
SDL
Software Development Library
UI&T
Unit Integration and Test
SDLC
Software Development Life Cycle
WBS
Work Breakdown Structure
It is expected that, when this Guidebook is used a reference, readers will revisit individual sections for reminders when needed. Consequently, acronyms are typically redefined when first encountered in each chapter. Definitions of key terms used in this Guidebook are included in Appendix B.
Learning acronyms is almost like learning another language. Those who balk at learning a lot of acronyms must realize that, if they want to work in the Software Engineering profession, acronyms are an inherent part of the daily life of a software engineer. The pinnacle of acronym usage is in government and military work because, for example, it is much easier to say ā€œDIACAPā€ than it is to say, ā€œDepartment of Defense Information Assurance Certification and Accreditation Process.ā€
Terminology. The Guidebook is focused on large software system developments with the intention that smaller sized systems will tailor out what does not apply to them. Essentially, the Guidebook is a ā€œshopping listā€ of what must be done, what should be done, what can be done, and what may be done (if applicable to your project). In that context, the following terms—and what they mean—are used throughout this Guidebook:
ā–  Must: Highly recommended for compliance with most software standards and as a best practice.
ā–  Should: Recommended for accuracy and completeness.
ā–  Can: Discretionary but should be seriously considered for inclusion.
ā–  May: Discretionary or used to show examples; Using the term ā€œmayā€ implies that other good options exist—choosing between them is left up to the Project Manager.
1.2 Business Operations, Programs and Projects
Business Operations. A project should not be confused with general business operations that are ongoing, repetitive, or essentially permanent functional activities of your organization that produces products or services. A simplistic example: If a boat company has a speedboat division that manufactures and sells speedboats, the daily activities of that division is an ongoing business operation. When that division decides to design and build a new model speedboat, that effort is a project.
Programs. Likewise, projects should not be confused with programs since programs typically consist of multiple projects. In your company, there may be only a subtle difference between programs ...

Table of contents

  1. Cover
  2. Half-Title
  3. Title
  4. Copyright
  5. Contents
  6. Foreword
  7. Preface
  8. Acknowledgements
  9. Author
  10. SECTION 1 SOFTWARE PROJECT MANAGEMENT FUNDAMENTALS
  11. SECTION 2 SOFTWARE MANAGEMENT AND QUALITY DOMAINS
  12. SECTION 3 SOFTWARE RESOURCES DOMAIN
  13. SECTION 4 SYSTEMS AND SOFTWARE ENGINEERING DOMAINS
  14. SECTION 5 CRITICAL SOFTWARE ELEMENTS DOMAIN
  15. Appendix A: Software Acronyms
  16. Appendix B: Software Definitions
  17. Appendix C: Software Roles and Responsibilities for Skill Groups
  18. Appendix D: Criteria for Evaluating Commercial Off-the-Shelf (COTS) and Reusable Software Products
  19. Appendix E: Pre-Milestone A Plans and Strategies
  20. Appendix F: Annotated Outline of the Software Development Plan (SDP)
  21. Appendix G: Exit Criteria for Software Reviews
  22. Appendix H: Chapter Highlights
  23. Appendix I: References by Category
  24. Index

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