3D Game Engine Architecture
eBook - PDF

3D Game Engine Architecture

Engineering Real-Time Applications with Wild Magic

  1. 752 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

3D Game Engine Architecture

Engineering Real-Time Applications with Wild Magic

About this book

Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This book is

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Yes, you can access 3D Game Engine Architecture by David Eberly in PDF and/or ePUB format, as well as other popular books in Art & Art General. We have over one million books available in our catalogue for you to explore.

Information

Publisher
CRC Press
Year
2004
Print ISBN
9780122290640
eBook ISBN
9781482267310
Edition
1
Topic
Art
Subtopic
Art General

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Table of Contents
  6. About the Author
  7. Preface
  8. Chapter 1: Introduction
  9. Chapter 2: Core Systems
  10. Chapter 3: Scene Graphs and Renderers
  11. Chapter 4: Advanced Scene Graph Topics
  12. Chapter 5: Advanced Rendering Topics
  13. Chapter 6: Collision Detection
  14. Chapter 7: Physics
  15. Chapter 8: Applications
  16. Appendix: Coding Conventions
  17. Bibliography
  18. Index
  19. About the Website