
- 266 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
Game Audio with FMOD and Unity
About this book
Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game.
All the basics are covered, as well as a simple introduction to coding. Using the free software Unity and FMOD Audio Middleware, the reader will be able to create a game of their own and develop a portfolio that demonstrates their capacities in interactive sound design.
Perfect for classroom use or independent study, Game Audio with FMOD and Unity also comes with a full suite of audio assets provided on a companion website.
Frequently asked questions
Yes, you can cancel anytime from the Subscription tab in your account settings on the Perlego website. Your subscription will stay active until the end of your current billing period. Learn how to cancel your subscription.
No, books cannot be downloaded as external files, such as PDFs, for use outside of Perlego. However, you can download books within the Perlego app for offline reading on mobile or tablet. Learn more here.
Perlego offers two plans: Essential and Complete
- Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
- Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.4M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
We are an online textbook subscription service, where you can get access to an entire online library for less than the price of a single book per month. With over 1 million books across 1000+ topics, we’ve got you covered! Learn more here.
Look out for the read-aloud symbol on your next book to see if you can listen to it. The read-aloud tool reads text aloud for you, highlighting the text as it is being read. You can pause it, speed it up and slow it down. Learn more here.
Yes! You can use the Perlego app on both iOS or Android devices to read anytime, anywhere — even offline. Perfect for commutes or when you’re on the go.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Game Audio with FMOD and Unity by Ciarán Robinson in PDF and/or ePUB format, as well as other popular books in Tecnologia e ingegneria & Scienze della comunicazione. We have over one million books available in our catalogue for you to explore.
Information
Subtopic
Scienze della comunicazioneTable of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Contents
- List of Figures
- Preface
- 1 Game Engines
- 2 Audio Middleware
- 3 Game Audio vs Film Sound
- 4 Getting Started with FMOD
- 5 Looping
- 6 2D vs 3D Sound
- 7 Getting Started in Unity
- 8 Level Building in Unity
- 9 Exploring the Game Environment
- 10 Integrating FMOD and Unity
- 11 Interactive Game Objects
- 12 Crate Sounds
- 13 Putting the “S” into FPS
- 14 Changing Footsteps
- 15 The Enemies Shoot Back
- 16 Parameters
- 16b Bonus Chapter – Parameters 2
- 17 Signal Routing in FMOD
- 18 FMOD Effect Plugins
- 19 Ambience and Transceivers
- 20 Real-Time Mixing
- 21 Mix Snapshots
- 22 The Health System
- 23 Game Over Man!
- 24 Game Music Part 1: Variation
- 25 Game Music Part 2: Parameter Control
- 26 Setting Up Unity for Music
- 27 Mixing the Game: Sidechains
- 28 Optimizing the Game
- 29 Building the Game
- Index