
- 1,648 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
The Computer Engineering Handbook
About this book
After nearly six years as the field's leading reference, the second edition of this award-winning handbook reemerges with completely updated content and a brand new format. The Computer Engineering Handbook, Second Edition is now offered as a set of two carefully focused books that together encompass all aspects of the field. In addition to complete updates throughout the book to reflect the latest issues in low-power design, embedded processors, and new standards, this edition includes a new section on computer memory and storage as well as several new chapters on such topics as semiconductor memory circuits, stream and wireless processors, and nonvolatile memory technologies and applications.
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Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access The Computer Engineering Handbook by Vojin G. Oklobdzija in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Engineering. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Computer Engineering Series Series Editor: Vojin G. Oklobdzija
- Preface
- Editor
- Editorial Board
- Contributors
- Contents
- SECTION II Embedded Applications 5 6 7
- 1 Computer Architecture and Design
- Introduction
- 1.7 Architectures for Public-Key Cryptography
- 2 System Design
- 3 Architectures for Low Power
- 3.4 Power-Efficient Microarchitecture Paradigms
- 4 Performance Evaluation
- 4.2 Performance Evaluation: Techniques, Tools, and Benchmarks
- 5 Embedded Systems-on-Chips
- 5.2 Requirements on Embedded SoCs
- 6 Embedded Processor Applications
- 6.2 Embedded Processors
- 7 An Overview of SoC Buses
- 8 Digital Signal Processing
- 8.7 Applications
- 9 DSP Applications
- 9.7 Automotive, Industrial
- 10 Digital Filter Design
- 10.2 Digital Filters
- 11 Audio Signal Processing
- 12 Digital Video Processing
- 12.4 Image Sequence Representation
- 13 Low-Power Digital Signal Processing
- 14 Communications and Computer Networks
- 15 Circuits for High-Performance I =O
- 15.3 Receivers
- 16 Algorithms and Data Structures in External Memory
- 17 Parallel I=O Systems
- 17.4 Mechanisms for Improving I=O Performance
- 17.5 Limitations of Simple Prefetching and Caching Strategies
- 18 A Read Channel for Magnetic Recording
- 18.2 Read Channel Architecture
- 18.4 Head Position Sensing in Disk Drives
- 19 Distributed Operating Systems
- 20 SPS: A Strategically Programmable System
- 21 Reconfigurable Processors
- 22 Roles of Software Technology in Intelligent Transportation Systems
- 22.5 Practices of Software Development of Both In-Vehicle Navigation System and ITS Simulator
- 23 Media Signal Processing
- 24 Internet Architectures
- 24.5 A Contemporary Architecture for Application Service Providers
- 25 Microelectronics for Home Entertainment
- 25.4 Conclusion
- 26 Mobile and Wireless Computing
- 26.1 Bluetooth—A Cable Replacement and More
- 26.4 Communications and Computer Networks
- 27 Data Security