
Assessment of Problem Solving Using Simulations
- 356 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Assessment of Problem Solving Using Simulations
About this book
This volume explores the application of computer simulation technology to measurement issues in education -- especially as it pertains to problem based learning. Whereas most assessments related to problem solving are based on expensive and time consuming measures (i.e., think-aloud protocols or performance assessments that require extensive human rater scoring), this book relies on computerization of the major portion of the administration, scoring, and reporting of problem-solving assessments. It is appropriate for researchers, instructors and graduate students in educational assessment, educational technology, and educational psychology.
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Information
Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Table of Contents
- Preface
- 1 Simulations and the Transfer of Problem-Solving Knowledge and Skills
- 2 Assessment to Steer the Course of Learning
- 3 Studying Situated Learning in a Multiuser Virtual Environment
- 4 Structural, Functional, and Semiotic Symmetries in Simulation-Based Games and Assessments
- 5 Training Evaluation of Virtual Environments
- 6 Representing Cognition in Games and Simulations
- 7 Problem-Solving Assessment in Games and Simulation Environments
- 8 Assessing Problem Solving in Simulation Games
- 9 Measuring Collaborative Problem Solving in Low-Stakes Tasks
- 10 Real-Time Diagnostics of Problem-Solving Behavior for Business Simulations
- 11 Use of Visualization Techniques to Improve High-Stakes Problem Solving
- 12 Assessing Problem-Solving Performance in High-Stakes Tasks
- 13 Impact of After-Action Review on Learning in Simulation-Based U.S. Army Training
- 14 Measurement of Learning Processes in Pilot Simulation
- 15 A Computational Approach to Authoring Problem-Solving Assessments
- 16 Templates and Objects in Authoring Problem-Solving Assessments
- Index
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