- 780 pages
- ePUB (mobile friendly)
- Available on iOS & Android
About This Book
This fourth edition of Digital Storytelling: A creator's guide to interactive entertainment dives deeply into the world of interactive storytelling, a form of storytelling made possible by digital media. Carolyn Handler Miller covers both the basics – character development, structure and the use of interactivity – and the more advanced topics, such as AI (Artificial Intelligence), narratives using AR and VR, and Social Media storytelling. The fourth edition also includes a greatly expanded section on immersive media, with chapters on the exciting new world of the world of XR (AR, VR, and mixed reality), plus immersion via large screens, escape rooms and new kinds of theme park experiences. This edition covers all viable forms of New Media, from video games to interactive documentaries. With numerous case studies that delve into the processes and challenges of developing works of interactive narrative, this new edition illustrates the creative possibilities of digital storytelling. The book goes beyond using digital media for entertainment and covers its employment for education, training, information and promotion, featuring interviews with some of the industry's biggest names.
- A large new section covering various forms of immersive media, including VR, AR and Mixed Reality
- Breakthroughs in interactive TV and Cinema
- The use of VR, AR and mixed reality in gaming
- New forms of voice-enabled storytelling and gaming
- Stories told via mobile apps and social media
- Developing Digital Storytelling for different types of audiences
Frequently asked questions
- In what ways is digital storytelling like traditional forms of storytelling and in what ways is it quite unique?
- Which ancient human activities can be thought of as the precursors of digital storytelling, and what can we learn from them?
- What are the similarities between athletic games and digital storytelling, and why are they important?
- Are there any ideas that we can find in classic literature, movies, and theatrical works that may have influenced digital storytelling?