Game Physics Engine Development
eBook - PDF

Game Physics Engine Development

How to Build a Robust Commercial-Grade Physics Engine for your Game

  1. 552 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Game Physics Engine Development

How to Build a Robust Commercial-Grade Physics Engine for your Game

About this book

Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine ne

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Yes, you can access Game Physics Engine Development by Ian Millington in PDF and/or ePUB format, as well as other popular books in Art & Art General. We have over one million books available in our catalogue for you to explore.

Information

Publisher
CRC Press
Year
2010
eBook ISBN
9780123819772
Edition
2
Topic
Art
Subtopic
Art General

Table of contents

  1. Front Cover
  2. Dedication
  3. Contents
  4. List of Figures
  5. Preface to the Second Edition
  6. Preface to the First Edition
  7. Acknowledgments
  8. About the Author
  9. Chapter 1 Introduction
  10. Part I Particle Physics
  11. Part II Mass Aggregate Physics
  12. Part III Rigid-Body Physics
  13. Part IV Collision Detection
  14. Part V Contact Physics
  15. Part VI Further Topics in Physics
  16. Appendix A Useful Inertia Tensors
  17. Appendix B Useful Friction Coefficients
  18. Appendix C Mathematics Summary
  19. Glossary
  20. Bibliography
  21. Back Cover