
- 320 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
eBook - ePub
About this book
Packed with more than 350 techniques, this book delivers what you need to know-on the spot. Its concise presentation of professional techniques is suited to experienced artists whether you are:
* Migrating from another visual effects application
* Upgrading to Houdini 9
* Seeking a handy reference to raise your proficiency with Houdini
Houdini On the Spot presents immediate solutions in an accessible format. It clearly illustrates the essential methods that pros use to get the job done efficiently and creatively. Screenshots and step-by-step instructions show you how to:
* Navigate and manipulate the version 9 interface
* Create procedural models that can be modified quickly and efficiently with Surface Operators (SOPs)
* Use Particle Operators (POPs) to build complex simulations with speed and precision
* Minimize the number of operators in your simulations with Dynamics Operators (DOPs)
* Extend Houdini with customized tools to include data or scripts with Houdini Digital Assets (HDAs)
* Master the version 9 rendering options including Physically Based Rendering (PBR), volume rendering and motion blur
* Quickly modify timing, geometry, space and rotational values of your animations with Channel Operators (CHOPs)
* Create and manipulate elements with Composite Operators (COPs); Houdini's full-blown compositor toolset
* Make your own SOPs, COPs, POPs, CHOPs, and shaders with the Vector Expressions (VEX) shading language
* Configure the Houdini interface with customized environments and hotkeys
* Mine the treasures of the dozens of standalone applications that are bundled with Houdini
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Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Houdini On the Spot by Craig Zerouni in PDF and/or ePUB format, as well as other popular books in Computer Science & Digital Media. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Cover
- Half Title
- Title Page
- Copyright
- Dedication
- Contents
- Credit Where Credit is Due
- Introduction: Why This Book?
- 1. The User Interface
- 2. SOPs: The Foundation of Houdini
- 3. POPs Hacks
- 4. DOPs Tips
- 5. Digital Assets
- 6. Rendering
- 7. CHOPs Tricks
- 8. VEX and VOPs
- 9. COPs Hacks
- 10. Configuration Details
- 11. Miscellaneous Tips
- 12. Standalone Tools
- Index