Innovation, Technology and Converging Practices in Drama Education and Applied Theatre
eBook - ePub

Innovation, Technology and Converging Practices in Drama Education and Applied Theatre

  1. 176 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Innovation, Technology and Converging Practices in Drama Education and Applied Theatre

About this book

This edition collection showcases the increasing intersections between drama and applied theatre, education, innovation and technology. It tunes in to the continuing conversation that has been a persistent if not prominent feature of our drama education since the advent of accessible computer based technologies. The chapters in this book consider how technology can be used as a potent tool in drama learning and how the learning is changing the technologies and in turn how learning is transforming the technology. This collection includes contributions from leading scholars in the field on a range of topics including digital storytelling and identity formation, applied drama and micro-blogging and the use of Second Life in drama learning. The chapters provide a potent collection for researchers and educators considering the role of technology in drama education spaces.

This book was originally published as a special issue of RiDE: The Journal of Applied Theatre and Performance.

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Yes, you can access Innovation, Technology and Converging Practices in Drama Education and Applied Theatre by Michael Anderson, David Cameron, Paul Sutton, Michael Anderson,David Cameron,Paul Sutton in PDF and/or ePUB format, as well as other popular books in Education & Education General. We have over one million books available in our catalogue for you to explore.

Information

Year
2016
Print ISBN
9781138803190
eBook ISBN
9781317622239
Edition
1

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright
  5. Contents
  6. Citation Information
  7. Notes on Contributors
  8. 1. Introduction: Participation and creation in these brave new worlds: technology and innovation as part of the landscape
  9. 2. Combining drama pedagogy with digital technologies to support the language learning needs of newly arrived refugee children: a classroom case study
  10. 3. Liveness, mediation and immediacy – innovative technology use in process and performance
  11. 4. Process drama and digital games as text and action in virtual worlds: developing new literacies in school
  12. 5. Telling tales in and out of school: youth performativities with digital storytelling
  13. 6. Digital culture, and the viewing/participating pre-service teacher: (re)envisioning theatre teacher training for a social media culture
  14. 7. Newspaper Twitter: applied drama and microblogging
  15. 8. Solo life to Second Life: the design of physical and virtual learning spaces inspired by the drama classroom
  16. 9. Shaping Networked Theatre: experience architectures, behaviours and creative pedagogies
  17. Index