Conceptual Design for Interactive Systems
eBook - ePub

Conceptual Design for Interactive Systems

Designing for Performance and User Experience

  1. 164 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Conceptual Design for Interactive Systems

Designing for Performance and User Experience

About this book

Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users' mental model into consideration. Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking. - Provides a practical, guiding approach that can be immediately applied to everyday practice and study - Complete analysis and explanation of conceptual modeling and its value - Discusses the implications of effective and poor conceptual models - Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system

Information

Part 1
The Conceptual Model—Fundamentals

Introduction

So far, the preface and the title of this section suggested that a key concept in this book is the ā€œconceptual model.ā€ The objective of the first part of the book is to present the fundamentals of the conceptual model in interactive systems and discuss its impact. Briefly, a conceptual model is the configuration of conceptual elements and the navigation between them. As such, a conceptual model is the foundation of the user interface of any interactive system. However, before we proceed any further with abstract-sounding words and sentences, let us dive into an example. Designing an effective and consistent user experience across the interaction channels is challenging. We will put emphasis in the book on this challenge. The running example for this part of the book is a multiple and cross-channel interaction one.
Chapter 1

A Multiple and Cross Channel Example

Setting an Appointment

Abstract

We illustrate the fundamental components of the conceptual model by introducing and analyzing four existing calendar applications. Each of the four applications supports setting an appointment and each is on a different interaction channel. Such a comparative illustration can demonstrate how you can fulfill the same goal using different conceptual models.
Keywords
Conceptual model
Multi-channel application
Cross-channel application
User goals
In order to illustrate the fundamental components of the conceptual model, we introduce and analyze four existing calendar applications. Each of the four applications supports setting an appointment and each is on a different interaction channel. Such a comparative illustration can demonstrate how you can achieve the same goal using different conceptual models.
The first step in the interaction flow is common to all four applications: In order to set an appointment, the user can select a starting date and time by pointing at it on the calendar or by activating an option for setting a new appointment. The illustration of the conceptual model starts here after this initial step by looking for what comes next. For the four applications, we will use the following tasks:
1. Defining the basic details of the appointment: topic, place, date, and time.
2. Setting a reminder for the appointment.
3. Setting the appointment as a recurring one.
The sample calendar applications are on the following four interaction channels:
1. Desktop Windows
2. Web-based
3. Tablet
4. Smartphone
The following is a detailed description of the interaction with each of the applications.
The first application for setting an appointment is a well-known Windows-based program typically installed on desktop and laptop computers with a familiar graphical user interface (GUI). In the Calendar user interface, the user can perform these tasks in the very first tab of the Appointment window. The label for that window and the first tab is ā€œAppointmentā€ (Figure 1.1). Notice where and how the user performs each of the following tasks in the GUI:
f01-01-9780124199699
Figure 1.1 A Windows-based GUI application for accomplishing the goal of setting an appointment.
1. Setting the basic appointment parameters: text fields to specify the subject and location of the appointment, in addition to a couple of controls to specify the date and time of the appointment.
2. Setting a reminder: a pop-down list to select the lead time for the reminder.
3. Setting a recurrence: includes parameters such as the appointment time, recurrence frequency, and recurrence range of dates.
The second application is a Web-based calendar. As was the case in the Windows-based application, the interaction flow in this application also allows for starting from a specific time slot in the calendar in which case the date and time are already set based on the starting point (pop-up modal window 1 in Figure 1.2). The user can
f01-02-9780124199699
Figure 1.2 A Web-based application for accomplishing the goal of setting an appointment.
1. set up the basic appointment parameters at the top right corner of the page,
2. set a reminder by moving to another place on the page and opening a pop-down list of reminder lead times,
3. set a recurrence by opening of a pop-up modal window, which includes the recurrence frequency and additional parameters.
The third calendar application is for touch tablets. As with the two previous applications analyzed above, after the interaction starts with the calendar, a dialog box pops up on the screen (1 in Figure 1.3). The user can
f01-03-9780124199699
Figure 1.3 A tablet-based application for accomplishing the goal of setting an appointment.
1. define immediately and directly at the top of the window the title (purpose) of the appointment and its location;
2. set or edit the date and time of the appointment, a new pop-up modal window appears on top of the previous one, in which the date and time can be set (dismissing the second pop-up and returning to the original main window for setting an appointment conclude this extended interaction);
3. set a reminder opening another pop-up modal window...

Table of contents

  1. Cover image
  2. Title page
  3. Table of Contents
  4. Copyright
  5. Foreword
  6. Preface
  7. Acknowledgements
  8. Part 1: The Conceptual Model—Fundamentals
  9. Part 2: Conceptual Design: A Methodology
  10. Epilogue: Beyond the conceptual model and onto detailed design
  11. References
  12. Index

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Yes, you can access Conceptual Design for Interactive Systems by Avi Parush in PDF and/or ePUB format, as well as other popular books in Design & Software Development. We have over one million books available in our catalogue for you to explore.