Digital Outcasts
eBook - ePub

Digital Outcasts

Moving Technology Forward without Leaving People Behind

  1. 288 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Digital Outcasts

Moving Technology Forward without Leaving People Behind

About this book

The blind person who tries to make an online purchase. The young girl who cannot speak due to a cognitive disability. The man confined to his home due to permanent injury. The single mother with a long-term illness who struggles to feed her family.With one in seven people worldwide currently living with a disability, the term "outcast" covers numerous scenarios. Digital outcasts rely on technology for everyday services that many people take for granted. However, poorly designed products risk alienating this important (and growing) population.Through a "grass roots" approach to innovation, digital outcasts are gradually taking action to transform their lives and communities. This emerging trend provides exciting learning opportunities for all of us.Citing real-world case studies from healthcare to social science, this book examines the emerging legal and cultural impact of inclusive design.- Gain a better understanding of how people with disabilities use technology- Discover pitfalls and approaches to help you stay current in your UX practices- Anticipate a future in which ambient benefit can be achieved for people of all abilities and backgrounds

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Yes, you can access Digital Outcasts by Kel Smith in PDF and/or ePUB format, as well as other popular books in Design & Human-Computer Interaction. We have over one million books available in our catalogue for you to explore.

Information

Table of contents

  1. Cover image
  2. Title page
  3. Table of Contents
  4. Copyright
  5. Dedication
  6. In praise of Digital Outcasts: Moving Technology Forward without Leaving People Behind
  7. Acknowledgments
  8. Foreward
  9. Preface
  10. Chapter 1. Who are Digital Outcasts?
  11. Chapter 2. Interpreting Ability
  12. Chapter 3. Why Accessibility Alone Isn’t Enough
  13. Chapter 4. Accessibility and the Real World
  14. Chapter 5. Defining Inclusive Innovation
  15. Chapter 6. Playing for Health
  16. Chapter 7. Virtual Reality, Universal Life
  17. Chapter 8. Inclusive Design is the New Green
  18. Chapter 9. Designing for Tomorrow’s Digital Outcasts
  19. Chapter 10. The Future Is Already Here
  20. References
  21. Index