
- 542 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
About this book
Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming.In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered.- Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code- Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique- Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation- Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more
Frequently asked questions
- Essential is ideal for learners and professionals who enjoy exploring a wide range of subjects. Access the Essential Library with 800,000+ trusted titles and best-sellers across business, personal growth, and the humanities. Includes unlimited reading time and Standard Read Aloud voice.
- Complete: Perfect for advanced learners and researchers needing full, unrestricted access. Unlock 1.4M+ books across hundreds of subjects, including academic and specialized titles. The Complete Plan also includes advanced features like Premium Read Aloud and Research Assistant.
Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Information
Table of contents
- Cover image
- Title page
- Table of Contents
- Copyright
- Dedication
- Preface
- About the Author
- Chapter 1. Introduction
- Chapter 2. Technical Background
- Chapter 3. Interpolating Values
- Chapter 4. Interpolation-Based Animation
- Chapter 5. Kinematic Linkages
- Chapter 6. Motion Capture
- Chapter 7. Physically Based Animation
- Chapter 8. Fluids: Liquids and Gases
- Chapter 9. Modeling and Animating Human Figures
- Chapter 10. Facial Animation
- Chapter 11. Behavioral Animation
- Chapter 12. Special Models for Animation
- APPENDIX A: Rendering Issues
- APPENDIX B: Background Information and Techniques
- Index