
Software Engineering for Embedded Systems
Methods, Practical Techniques, and Applications
- 645 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Software Engineering for Embedded Systems
Methods, Practical Techniques, and Applications
About this book
Software Engineering for Embedded Systems: Methods, Practical Techniques, and Applications, Second Edition provides the techniques and technologies in software engineering to optimally design and implement an embedded system. Written by experts with a solution focus, this encyclopedic reference gives an indispensable aid on how to tackle the day-to-day problems encountered when using software engineering methods to develop embedded systems. New sections cover peripheral programming, Internet of things, security and cryptography, networking and packet processing, and hands on labs. Users will learn about the principles of good architecture for an embedded system, design practices, details on principles, and much more.- Provides a roadmap of key problems/issues and references to their solution in the text- Reviews core methods and how to apply them- Contains examples that demonstrate timeless implementation details- Users case studies to show how key ideas can be implemented, the rationale for choices made, and design guidelines and trade-offs
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Information
Software Engineering for Embedded and Real-Time Systems
Abstract
Keywords
1 Software Engineering
- ⢠Near-optimal performance
- ⢠Robustness
- ⢠Distribution
- ⢠Dynamism
- ⢠Mobility
- ⢠Cell phone
- ⢠iPod
- ⢠Microwave
- ⢠Satellite receiver
- ⢠Cable box
- ⢠Car motor controller
- ⢠DVD player
- ⢠Mechanical engineering
- ⢠Civil engineering
- ⢠Chemical engineering
- ⢠Electrical engineering
- ⢠Nuclear engineering
- ⢠Aeronautical engineering
- ⢠Methods/methodologies/techniques
- ⢠Languages
- ⢠Tools
- ⢠Processes
- ⢠Development of software systems whose size/complexity warrants team(s) of engineers (or as David Parnas puts it, āmulti-person construction of multi-version softwareā).
- ⢠Scopeāwe will focus on the study of software processes, development principles, techniques, and notations.
- ⢠Goal, in our case the production of quality software, delivered on time, within budget, satisfying the customersā requirements and the usersā needs.
- ⢠There are relatively few guiding scientific principles.
- ⢠There are few universally applicable methods.
- ⢠Software engineering is as much managerial/psychological/sociological as it is technological.
- ⢠Software is malleable
- ⢠Software construction is human-intensive
- ⢠Software is intangible
- ⢠Software problems are unprecedentedly complex
- ⢠Software directly depends upon the hardware
- ⢠Software solutions require unusual rigor
- ⢠Software has a discontinuous operational nature
Table of contents
- Cover image
- Title page
- Table of Contents
- Copyright
- Contributors
- Acknowledgments
- 1: Software Engineering for Embedded and Real-Time Systems
- 2: Software Development Process
- 3: Embedded and Multicore System ArchitectureāDesign and Optimization
- 4: Basic Programming Techniques
- 5: Programming and Implementation Guidelines
- 6: Operating Systems
- 7: Open-Source Software
- 8: Software and Compiler Optimization for Microcontrollers, Embedded Processors, and DSPs
- 9: Embedded Software Quality, Integration, and Testing Techniques
- 10: Embedded Multicore Software Development
- 11: Safety-Critical Development
- 12: Networking Software
- 13: Internet of Things
- 14: Security and Cryptography
- 15: Machine Learning at the Edge
- Appendix: Performance Analysis Using NXPās i.MX RT1050 Crossover Processor and the Zephyr⢠Real-Time Operating System
- Index