Graphics Gems
eBook - PDF

Graphics Gems

  1. 864 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Graphics Gems

About this book

"The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.

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Yes, you can access Graphics Gems by Andrew S. Glassner in PDF and/or ePUB format, as well as other popular books in Computer Science & Computer Graphics. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Front Cover
  2. Graphics Gems
  3. Copyright Page
  4. Table of Contents
  5. Preface
  6. Introduction
  7. Mathematical Notation
  8. Pseudo-Code
  9. Contributors
  10. CHAPTER 1. 2D GEOMETRY
  11. CHAPTER 2. 2D RENDERING
  12. CHAPTER 3. IMAGE PROCESSING
  13. CHAPTER 4. FRAME BUFFER TECHNIQUES
  14. CHAPTER 5. 3D GEOMETRY
  15. CHAPTER 6. 3D RENDERING
  16. CHAPTER 7. RAY TRACING
  17. CHAPTER 8. NUMERICAL AND PROGRAMMING TECHNIQUES
  18. CHAPTER 9. MATRIX TECHNIQUES
  19. CHAPTER 10. MODELING AND TRANSFORMATIONS
  20. CHAPTER 11. CURVES AND SURFACES
  21. APPENDIX I: C UTILITIES
  22. APPENDIX II: C IMPLEMENTATIONS
  23. References
  24. Index