Classics in Game Theory
  1. 328 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

About this book

Classics in Game Theory assembles in one sourcebook the basic contributions to the field that followed on the publication of Theory of Games and Economic Behavior by John von Neumann and Oskar Morgenstern (Princeton, 1944). The theory of games, first given a rigorous formulation by von Neumann in a in 1928, is a subfield of mathematics and economics that models situations in which individuals compete and cooperate with each other. In the "heroic era" of research that began in the late 1940s, the foundations of the current theory were laid; it is these fundamental contributions that are collected in this volume. In the last fifteen years, game theory has become the dominant model in economic theory and has made significant contributions to political science, biology, and international security studies. The central role of game theory in economic theory was recognized by the award of the Nobel Memorial Prize in Economic Science in 1994 to the pioneering game theorists John C. Harsanyi, John Nash, and Reinhard Selten. The fundamental works for which they were honored are all included in this volume.

Harold Kuhn, himself a major contributor to game theory for his reformulation of extensive games, has chosen eighteen essays that constitute the core of game theory as it exists today. Drawn from a variety of sources, they will be an invaluable tool for researchers in game theory and for a broad group of students of economics, political science, and biology.

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Yes, you can access Classics in Game Theory by Harold W. Kuhn, Harold W. Kuhn,Harold William Kuhn, Harold William Kuhn in PDF and/or ePUB format, as well as other popular books in Economics & Econometrics. We have over one million books available in our catalogue for you to explore.

Table of contents

  1. Cover Page
  2. Half-title Page
  3. Title Page
  4. Copyright Page
  5. Contents
  6. Permissions
  7. Foreword
  8. An Appreciation
  9. 1. Equilibrium Points in n-Person Games
  10. 2. The Bargaining Problem
  11. 3. Non-Cooperative Games
  12. 4. An Iterative Method of Solving a Game
  13. 5. Equivalence of Games in Extensive Form
  14. 6. Extensive Games and the Problem of Information
  15. 7. A Value for n-Person Games
  16. 8. Stochastic Games
  17. 9. Recursive Games
  18. 10. Von Neumann-Morgenstern Solutions to Cooperative Games without Side Payments
  19. 11. A Limit Theorem on the Core of an Economy
  20. 12. The Bargaining Set for Cooperative Games
  21. 13. Existence of Competitive Equilibria in Markets with a Continuum of Traders
  22. 14. The Core of an n-Person Game
  23. 15. Games with Incomplete Information Played by "Bayesian" Players
  24. 16. The Big Match
  25. 17. On Market Games
  26. 18. Reexamination of the Perfectness Concept for Equilibrium Points in Extensive Games
  27. List of Contributors
  28. Index