
- 436 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
Game Theory and Applications
About this book
Game Theory and Applications outlines game theory and proves its validity by examining it alongside the neoclassical paradigm. This book contends that the neoclassical theory is the exceptional case, and that game theory may indeed be the rule. The papers and abstracts collected here explore its recent development and suggest new research directions.- Explains many of the recent central developments in game theory- Highlights new research directions in economic theory which surpass the neoclassical paradigm- Includes game-theoretical analyses in economics, political science, and biology- Written by leading game theorists, economists, political scientists, and biologists
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Yes, you can access Game Theory and Applications by Tatsuro Ichiishi,Abraham Neyman,Yair Tauman, Karl Shell in PDF and/or ePUB format, as well as other popular books in Languages & Linguistics & Library & Information Science. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Front Cover
- Game Theory and Applications
- Copyright Page
- Table of Contents
- Contributors
- Preface
- Chapter 1. Refinement of Nash Equilibrium: The Main Ideas
- Chapter 2. Supergames
- Chapter 3. Repeated Games with Incomplete Information
- Chapter 4. Repeated Games
- Chapter 5. Bounded Rationality and Strategic Complexity in Repeated Games
- Chapter 6. Advances in Value Theory
- Chapter 7. Axiomatizations of the Core, the Nucleolus, and the Prekernel
- Chapter 8. Consistency
- Chapter 9. The Consistency Principle
- Chapter 10. Discrete Concepts in n-Person Game Theory: Nondegeneracy and Homogeneity
- Chapter 11. Two-Sided Matching Markets: An Overview of Some Theory and Empirical Evidence
- Chapter 12. Strategie Market Game Models of Exchange Economies
- Chapter 13. Information Transmission
- Chapter 14. Monotonie Surplus Sharing and the Utilization of Common Property Resources
- Chapter 15. Developments in Stable Set Theory
- Chapter 16. Game Theoretic Models of Voting in Multidimensional Issue Spaces
- Chapter 17. Israel and the PLO: A Game with Differential Information
- Chapter 18. A Survey of Some Results Closely Related to the KnasterâKuratowskiâMazurkiewicz Theorem
- Chapter 19. Selected Abstracts from the Proceedings of the 1987 International Conference, Ohio State University
- Chapter 20. On the Core of the Assignment Game
- Chapter 21. The Second Welfare Theorem in Nonconvex Economies
- Chapter 22. An Evolutionary Game Theory Model for Risk-Taking
- Chapter 23. Values of Nonatomic Vector Measure Games: Are They Linear Combinations of the Measures?
- Chapter 24. Subgame-Perfect Equilibria in Discrete and Continuous Games: Does Discretization Matter?
- Chapter 25. To Vote or Not to Vote: What Is the Quota?
- Chapter 26. Some Bounds for the Banzhaf Index and Other Semivalues
- Chapter 27. Comparative Cooperative Game Theory
- Chapter 28. Escalation and Cooperation in International Conflicts: The Dollar-Auction Revisited
- Chapter 29. An Axiomatization of the Nonsymmetric, Nontransferable Utility Value
- Chapter 30. A Milnor Condition for Nonatomic Lipschitz Games and Its Applications
- Chapter 31. Zero-Sum Nonstationary Stochastic Games with General State Space
- Chapter 32. Perfect Equilibrium Points and Lexicographic Domination
- Chapter 33. A Two-Person Repeated Bargaining Game with Long Term Contracts
- Chapter 34. Independence of Irrelevant Alternatives and Revealed Group Preferences
- Chapter 35. The Sealed-Bid Mechanism: An Experimental Study
- Chapter 36. Rate of Convergence to Full Efficiency in the Buyers' Bid Double Auction as the Market Becomes Large
- Chapter 37. Stationary Strategies in Deterministic Games
- Chapter 38. Big Boss Games, Clan Games, and Information Market Games
- Chapter 39. Large Games and Economies with Near-Exhaustion of Gainsto Coalition Formation
- Chapter 40. Values of Large Finite Games
- Index