Maker literacies and socio-material accounts of literacy
Makerspaces and maker literacies invite child-led collaborative tinkering in resource-rich environments. Recent work on maker spaces and maker literacies draws a line between the emerging digital futures, into which individuals will be moving, and heritages of making, and tinkering, that involve varied pedagogies, activities, and practices, in diverse contexts, ranging from institutional disciplinary practices (i.e. design, engineering, fine art), to community-based hobbies and crafts.
The large-scale EU-funded MakEY Project has focussed on making with digital technologies in a wide range of formal and non-formal early years settings, considering the significance that makerspaces and labs offer the development of digital literacies and skills (Lahmar et al., 2017), as well as social qualities such as citizenship (Marsh et al., 2018). In reviewing makerspaces in the early years, Marsh et al. (2017, pp. 26â32) encountered âchild-centredness; play; social and emotional development, and empowerment of the child to be an autonomous learnerâ as key philosophies that informed makerspace provision. Wohlwend et al.âs (2018) research has focussed on the complex digital practices, intuitions, and tacit expectations that early years students and teachers mobilise whilst collaboratively âtoyhacking, filmmaking, video editing, and remixing mediaâ (p. 147). For Wohlwend et al., maker literacies are âsets of practices for making and remaking artifacts and texts through playful tinkering with materials and technologiesâ (2018, p. 148) and so constitute: playful positive collaboration; the manipulating and redesigning of materials; making tangible texts and artefacts that draw on childrenâs pre-existing knowledge as a significant resource; critical reflection on design choices; the use of resources (whether time or materials) and tools in the development of a text or artefact; and a commitment to the use of the everyday, or at-hand, in new and different combinations and contexts (pp. 148â150). Wohlwend and Peppler (2015) see maker literacies and makerspaces expanding literacy because they, first, involve printless narratives, crafting, and design, which expands the âscope of meaning-making practices beyond narrative storytelling in drama and literature disciplines to recognize emerging arts and designâ, and, second, because they expand âpaper/print tools to rapidly changing and increasingly intuitive technologies in fields such as digital media production, coding, and electronics in computer science and engineeringâ (2015, p. 24).
Marsh (2017, p. 76) recognises the varied ways in which literacy as a term has had various meanings tacked onto it over the years, and so argues that:
[I]t might be of more value to consider maker literacies within a framework of so-called 21st century literacies, in which multimodal text analysis, design and production are at the heart of practice, practice which also fosters other skills, such as critical thinking, problem-solving and communication. A number of models of 21st century literacies exist, each of them reflecting consistent elements of meaning-making, including: communication and creative innovation using a range of semiotic forms; the production and analysis of multimodal and multimedia/transmedia texts; the ability to engage in critical reflection and problem-solving, and the ability to network âŚ. In addition, maker literacies builds on previous work within the literacies research field that focuses on the materiality/(im)materiality of literacy ⌠which outlines the embodied nature of meaning-making, and emphasises the significance of emotion and affect as part of this process.
Marsh draws attention to trends in literacies research that draw making, design, critical reflection, embodiment, materiality, and affect together in the consideration of what literacies are, and should be, in the twenty-first century. Rowsell and Shillitoeâs (2019) work is illustrative of this move as they consider making as a form of activism, or craftivism, which has the possibility to transform pedagogy and learning environments, by creating contexts where students can inhabit agentive spaces of possibility and potential, leading to a greater recognition of the material, embodied, and affective dimensions of literacy and learning. In considering the complexity of the ways in which digital and physical spaces and materials intermingle in the creation of meaning-making (Burnett et al., 2014) literacies researchers have been turning to consider how to ârecognize the affective, embodied, and material dimensions of meaning-makingâ (Burnett & Merchant, 2015, p. 271) through perspectives that can account for how meaning emerges through the coming together of âpeople, places, and thingsâ (Burnett & Merchant, 2018, p. 67). With this mix of felt, embodied, material, social, cultural, and environmental being seen as constituting the complex networks, or assemblages, of âstuffâ through which potentials for making and literacy activity emerges (Lenters, 2016). However, affective and bodily knowing invites bodies and feelings that may be seen as disruptive to traditional literacy-learning environments, as Lenters (2016, p. 286) explains:
Visceral enjoyment of literacy objects does not easily align with the sub-text of many literacy curricula, which hold that literacy is best learned by the body at rest and ready for cognitive acts of encoding, decoding, and comprehending.
The discussion around maker literacies draws into focus the potentials of collaborative play, and the complex assemblages of material and social elements involved in the realisation of both digital literacies and print-based literacies (as well as the intermingling of the digital and physical). Below we outline the creative writing provision of Grimm & Co, to position it in relation to discussions of maker literacies. We also explain our rationale for reimagining punctuation.
Playing, making, reimagining, and tinkering at Grimm & Co
There is significance placed on the positive impact that makerspaces and engagement with maker literacies can have, whether simply because they encourage play, or because they engender improvisation and critical redesign. Grimm & Co is a space which shares the key philosophical points that Marsh et al. (2017) outlined as visible in diverse maker spaces: they take a child-centred approach, with play at the core of provision, and they focus on the social and development, and independence in their workshops. Grimm & Co focus on working with children between the ages of 7 and 18.
Grimm & Co are based in an apothecary on Rotherham High Street that caters to magical and mortal creatures. Instilling awe and wonder in children is central to what Grimm & Co do, and so once children enter the shop they are immersed in narratives relating to the shop as a magical space (such as childrenâs writing being a source of energy for magical creatures) and the writing centre itself is hidden away behind a secret doorway. Grimm & Co take a child-led approach to workshops where the focus is on exploratory play and the enjoyment of generating ideas. They see the development of technical school-based aspects of literacy learning as being fundamentally supported by children identifying themselves as someone who writes and reads, and they promote the long-term social and emotional benefits of individuals reading and writing for pleasure. Workshops involve children in games, crafting, writing, and performing, in a context where there is a high adultâmentor to childâmentee ratio. Grimm & Co do work with digital technologies, in some of the ways that Wohlwend et al. (2018) discuss above; however, the workshops explored in this chapter are predominantly focussed on print-based literacies. Jornet and Pahl (2017) explore the complex relationships between diverse and numerous approaches to creative arts and maker spaces. For Jornet and Pahl (2017, p. 67) â[a]rtistic practice and approaches privilege process-focussed work that is concerned with emergence, open outcomes and knowing by doingâ. They also draw attention to how both creative arts and makerspaces privilege âteaching [and] learning in which intellectually knowing and affectively and bodily knowing are no longer divorcedâ (p. 66). Grimm & Coâs commitment to knowing through doing, and privileging of intellectual and embodied knowing through a focus on process, situates them in the intersection between the broad spheres of creative arts and makerspaces.