
Engaging Virtual Meetings
Openers, Games, and Activities for Communication, Morale, and Trust
- English
- ePUB (mobile friendly)
- Available on iOS & Android
Engaging Virtual Meetings
Openers, Games, and Activities for Communication, Morale, and Trust
About this book
Build a cohesive and high-performing virtual team with this fantastic resource full of actionable advice and practical tips
Engaging Virtual Meetings: Openers, Games, and Activities for Communication, Morale, and Trust offers concrete strategies and practical tips for bringing teams together across the digital divide. While many struggle to build teams in a virtual environment, accomplished author John Chen has found ways to create team cohesion, promote engagement, and increase virtual participation. In Engaging Virtual Meetings, he shares these methods with you, and also:
- Describesvirtual tools for promoting effective teamwork, like the Participant Map
- Teaches you to optimize your teleconference setup for ideal audio and video
- Illustrates ways to apply these methods in any virtual environment, including Zoom, Microsoft Teams, and more
- Explores how to debrief your participants to improve your methods over time
Perfect for anyone working in or with the increasingly prevalent virtual environment, Engaging Virtual Meetings is a great addition to the bookshelves of anyone interested in how to create and build engagement in team settings of all kinds.
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Information
PART 1
Principles and Preparation for Engaging Virtual Meetings
1
The ENGAGE Method for Leading Great Meetings
- Engage and interact with every attendee.
- Never lead a meeting alone.
- Good looks.
- Air traffic control.
- Get productive with virtual tools.
- End your meeting on a high note.
A Brief Overview of the ENGAGE Method
The ENGAGE Method in Depth
Engage and Interact with Every Attendee
Table of contents
- Cover
- Table of Contents
- Acknowledgments
- Introduction: Virtual Meetings Don't Have to Suck
- PART 1: Principles and Preparation for Engaging Virtual Meetings
- PART 2: Openers, Games, and Activities for Communication, Morale, and Trust
- PART 3: Leading Large Virtual Meetings and Conferences
- PART 4: Advanced Engaging Virtual Meetings
- About Geoteaming
- End User License Agreement