
- 238 pages
- English
- PDF
- Available on iOS & Android
Subjective Experiences of Interactive Nostalgia
About this book
From explorations of video game series to Netflix shows to Facebook timelines, Subjective Experiences of Interactive Nostalgia helps readers understand what it is actually like to be nostalgic in a world that increasingly asks us to interact with our past. Interdisciplinary authors tackle the subject from historical, philosophical, rhetorical, sociological, and economic perspectives, all the while asking big questions about what it means to be asked to be active participants in our own mediated histories. Scholars and pop culture enthusiasts alike will find something to love as this collection moves from a look at traditional interactive media, such as video games, to nostalgia within all things digital and ends with a rethinking of the potentials of nostalgia itself.
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Information
Table of contents
- Cover
- Table of Contents
- Introduction (Ryan Lizardi)
- Section 1: Playing Through Nostalgia
- Section 2: Digitally Nostalgic
- Section 3: Rethinking Nostalgic Experiences
- Contributors
- Index