Creative Industries in Turkey
eBook - PDF

Creative Industries in Turkey

  1. 320 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Creative Industries in Turkey

About this book

This book proposes to define different aspects of the creative industry in Turkey, which have created surplus value with the contribution of innovative initiatives and technological developments in recent years. It concentrates on video games, cinema, animation, and creative activities that have gained economic and cultural importance in recent years. Also, it focuses on the unique cases of the core creative industries, such as new media. In more detail, it provides a critical and alternative approach to the production, distribution, and use of creative industry content beyond the overview of these industries.

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Yes, you can access Creative Industries in Turkey by Tolga Hepdincler, Hasan Kemal SĂŒher in PDF and/or ePUB format, as well as other popular books in Art & Art & Business. We have over one million books available in our catalogue for you to explore.

Information

Year
2020
Print ISBN
9783631811764
eBook ISBN
9783631823897
Edition
1
Topic
Art

Table of contents

  1. Cover
  2. Copyright information
  3. Dedication
  4. Contents
  5. List of Abbreviations
  6. Foreword
  7. An Introduction to the Main Concepts of Creative Industries
  8. Chapter 1 Investigation of Gamification and Its Effects on Marketing in Turkey
  9. Chapter 2 It Is So Good, It Cannot Be Turkish: A Case Study of Local Video Game Producers versus Local Gamer Communities
  10. Chapter 3 The Evolution of Role-Playing Game Communities in Turkey and Their Effects on Creative Industries
  11. Chapter 4 The Recent Horror Film Boom in the Cinema of Turkey
  12. Chapter 5 A Market on the Rise and “The Fall”: The Distribution in the Turkish Film Industry
  13. Chapter 6 The Flora of Film Festivals in Istanbul: From Mainstream to Counter-Festivals
  14. Chapter 7 The Universe of Fashion Film in Turkey
  15. Chapter 8 Women of Animation in Turkey: animasyonunkadinlari.org
  16. Chapter 9 Dubbing as a Creative Industry in Turkey
  17. Chapter 10 Turkish Independent Music Industry in the Last Decade
  18. Chapter 11 Hip-Hop Culture in Turkey
  19. Chapter 12 An Overall Picture of Creativity in Turkish Public Relations Industry
  20. Chapter 13 Understanding Hallmark Events: Case of ï»żĆžï»żeb-i Arus
  21. Chapter 14 Digital News Media as a Creative Industry: Tracking the Changes of Content Production
  22. Chapter 15 Virtual Reality as a Creative Industry and Its Progress in Turkey
  23. List of Figures
  24. List of Tables
  25. Notes on Contributors