
- 394 pages
- English
- PDF
- Available on iOS & Android
eBook - PDF
About this book
The book consists of 20 chapters, each addressing a certain aspect of human-computer interaction. Each chapter gives the reader background information on a subject and proposes an original solution. This should serve as a valuable tool for professionals in this interdisciplinary field. Hopefully, readers will contribute their own discoveries and improvements, innovative ideas and concepts, as well as novel applications and business models related to the field of human-computer interaction. It is our wish that the reader consider not only what our authors have written and the experimentation they have described, but also the examples they have set.
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Yes, you can access Human Computer Interaction by Kikuo Asai in PDF and/or ePUB format, as well as other popular books in Design & UI/UX Design. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Human Computer Interaction - New Developments
- Preface
- Contents
- 1. Improving Human-Computer Interaction byDeveloping Culture-sensitive Applications based on Common Sense Knowledge
- 2. The Role of Head-Up Display in Computer-Assisted Instruction
- 3. Searching and Analysis of Interface and Visualization Metaphors
- 4. Non-intrusive Physiological Monitoring fo Affective Sensing of Computer Users
- 5. Mobile Design Guidelines in the Context o fRetail Sales Support
- 6. Envisioning Improved Work Practices and Associated Technology Requirements in the Context of the Broader Socio-technical System
- 7. The Adaptive Automation Design
- 8. How Workstyle Transitions Influence the ToolsâPerceptions of Use
- 9. Modeling Human-Computer Interaction in Smart Spaces: Existing and Emerging Techniques
- 10. Mobile Interaction Design:Techniques for Early Stage In-Situ Design
- 11. Application prospects of the augmented reality technology for improving safety of machine operators
- Miniaturized Human 3D Motion Input
- 13. Modeling Query Events in Spoken Natural Language for Human-Database Interaction
- 14. HCI Design Patterns for Mobile Applications Applied to Cultural Environments
- 15. Touchscreen Software Keyboard for Finger Typing
- 16. Structured Light Illumination Methods for continuous motion hand and face-computerinteraction
- 17. Head-mounted displays in ultrasound scanning
- 18. Adaptive Real-Time Image Processing for Human-Computer Interaction
- 19. A Tool for Getting Cultural Differences in HCI
- 20. Detecting and exploiting user familiarity in natural language human-computer dialogue