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Human-Computer Interaction
About this book
In this book the reader will find a collection of 31 papers presenting different facets of Human Computer Interaction, the result of research projects and experiments as well as new approaches to design user interfaces. The book is organized according to the following main topics in a sequential order: new interaction paradigms, multimodality, usability studies on several interaction mechanisms, human factors, universal design and development methodologies and tools.
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Yes, you can access Human-Computer Interaction by Inaki Maurtua in PDF and/or ePUB format, as well as other popular books in Computer Science & Human-Computer Interaction. We have over one million books available in our catalogue for you to explore.
Information
Table of contents
- Human-Computer Interaction
- Contents
- Preface
- 1. Context Awareness in Human-Computer Interaction
- 2. Attentive Computing
- 3. Current Challenges and Applications for Adaptive User Interfaces
- 4. Wearable technology in automotive industry: from training to real production
- 5. An Empirical Investigation into the Use of Multimodal E-Learning Interfaces
- 6. The role of audio-visual metaphors to communicate customer knowledge
- 7. Piloting tourist guides in a mobile context
- 8. Supporting new ways of interaction in cultural environments
- 9. Establishing the Hallmarks of a Convincing Chatbot-Human Dialogue
- 10. Immersive Interaction
- 11. Integration of Speech Recognition-based Caption Editing System with Presentation Software
- 12. Interaction Paradigms for Bare-Hand Interaction with Large Displays at a Distance
- 13. The Role of Facial Expressions and Body Gestures in Avatars for e-Commerce Interfaces
- 14. Sharing and Composing Video Viewing Experience
- 15. Adaptive Evaluation Strategy Based on Surrogate Models
- 16. Modelling and Evaluation of Emotional Interfaces
- 17. Understanding Group Work in Virtual Environments: Performance, Creativity, and Presence
- 18. An Entertainment-System Framework for Improving Motivation for Repetitive, Dull and Monotonous Activities
- 19. DiFac: Digital Factory for Human Oriented Production System
- 20. Web Users’ Implicit Feedback Inference Based on Amount of Simple Interaction Logs at Browser Side
- 21. How can we make IT appliances easy for older adults?: Usability studies of Electronic Program Guide system
- 22. Elderly people as Web seekers: Needs, strategies and difficulties
- 23. Seamless-based infomobility applications to support the needs of all travellers
- 24. The Continuity of Disability, Diversity and Personalisation: an Emerging Challenge for HCI
- 25. Micro Scenario Database - An Approach to Make the Collaboration between the Human Science and the Engineering More Substantial
- 26. General Interaction Expertise: A Multi-view Approach to Sampling in Usability Testing of Consumer Products
- 27. Model-based User Interface Generation from Process-Oriented Models
- 28. Contrasting Scenarios: Embracing Speech Recognition
- 29. Evaluation of the interface prototypes using DGAIU abstract representation models
- 30. Narration Board as a Design Tool for Visualising Design Concepts for Interface Designers
