3D Game Textures
Create Professional Game Art Using Photoshop
Luke Ahearn
- 392 pages
- English
- ePUB (mobile friendly)
- Available on iOS & Android
3D Game Textures
Create Professional Game Art Using Photoshop
Luke Ahearn
About This Book
The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects.
Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion websiteâwww.lukeahearn.com/texturesâhas been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book.