Interactive Design
eBook - PDF

Interactive Design

An Introduction to the Theory and Application of User-centered Design

  1. 224 pages
  2. English
  3. PDF
  4. Available on iOS & Android
eBook - PDF

Interactive Design

An Introduction to the Theory and Application of User-centered Design

About this book

User experience design is one of the fastest-growing specialties in graphic design. Smart companies realize that the most successful products are designed to meet the needs and goals of real people—the users. This means putting the user at the center of the design process.

This innovative, comprehensive book examines the user-centered design process from the perspective of a designer. With rich imagery, Interactive Design introduces the different UX players, outlines the user-centered design process from user research to user testing, and explains through various examples how user-centered design has been successfully integrated into the design process of a variety of design studios worldwide.

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Yes, you can access Interactive Design by Andy Pratt,Jason Nunes in PDF and/or ePUB format, as well as other popular books in Design & Human-Computer Interaction. We have over one million books available in our catalogue for you to explore.

Information

C
H
A
P
T
E
R
1
INTERACTIVE 
DESIGN
PAGE 
12
ArmCoach
Dinis 
Meier 
and 
Samuel 
Bauer, 
Zurich 
University 
of 
the 
Arts, 
Zurich, 
Switzerland 
After 
stroke, 
patients 
are 
immediately 
forced 
to 
deal 
with 
their 
new 
physical 
limitations. 
ese 
often 
include 
partial 
or 
complete 
immobilization 
of 
one 
side 
of 
the 
body. 
e 
rehabilitation 
process 
is 
slow, 
exhausting, 
and 
may 
cause 
people 
to 
neglect 
their 
therapy. 
is 
only 
delays 
their 
recovery, 
often 
leading 
to 
depression 
and 
further 
frustration.
Continued 
on 
page 
14.
User-centered 
design 
(UCD) 
is 
design 
philosophy 
that 
puts 
the 
user 
of 
product, 
application, 
or 
experience, 
at 
the 
center 
of 
the 
design 
process. 
In 
UCD, 
designer 
strives 
for 
detailed 
understanding 
of 
the 
needs, 
wants, 
and 
limitations 
of 
the 
people 
who 
will 
use 
the 
end 
product 
and 
then 
makes 
design 
choices 
that 
incorporate 
this 
understanding. 
UCD 
requires 
that 
designers 
not 
only 
analyze 
and 
foresee 
how 
users 
engage 
with 
product, 
but 
they 
also 
test 
their 
designs 
in 
the 
real 
world 
with 
actual 
users. 
Testing 
is 
an 
essential 
component 
of 
UCD, 
because 
it 
is 
often 
very 
difficult 
for 
designers 
to 
intuitively 
understand 
how 
users 
will 
perceive, 
understand, 
and 
use 
their 
designs. 
What 
Is 
User-Centered 
Design 
and 
Why 
Do 
We 
Need 
It?

Table of contents

  1. Cover
  2. Title
  3. Contents
  4. Introduction
  5. CHAPTER 1 What Is User-Centered Design and Why Do We Need It?
  6. CHAPTER 2 Collaborating with Your Team and Your Client
  7. CHAPTER 3 Goals, Users, and Success Criteria
  8. CHAPTER 4 Getting to Know Your Users
  9. CHAPTER 5 Know Your Competitors
  10. CHAPTER 6 Content Is King
  11. CHAPTER 7 Designing for the Right Device
  12. CHAPTER 8 Guide, Motivate, and Engage the User
  13. CHAPTER 9 Building Sitemaps, Wireframes, and Prototypes
  14. CHAPTER 10 Branding the Experience
  15. CHAPTER 11 What Can You Learn from Usability Testing?
  16. CHAPTER 12 If You Build It, They Won’t Always Come — Marketing the Experience
  17. CHAPTER 13 Watch, Learn, and Adapt
  18. CHAPTER 14 Looking into the Future
  19. Resources
  20. Contributors
  21. About the Authors
  22. Acknowledgments