1 Benefits of Immersive Technology in Education
For those unfamiliar with the term, âimmersive technologyâ refers to tools that incorporate augmented, virtual, and mixed reality. If you arenât quite sure what those terms mean, or if youâre having trouble telling them apart, here are brief descriptions of each.
- engagement
- investment
- flexibility
- challenge
Student Engagement
The most obvious benefit of immersive technology is building student engagement. Most students are enthusiastic about trying this new technology; theyâve probably already been exposed to it through entertainment and gameplay. The âwowâ factor of AR/VR will likely attract many students to classroom activities that they might normally dread. Suddenly, science content from lectures or reading assignments can come to life in a memorable way (see Figure 1.2). Using AR/VR tools, you are appealing to your studentsâ desire to learn in a way that captures their attention and is more aligned with their time outside of school. When students donât think of learning as boring, you are more likely to fully engage them.
- Set specific objectives for the experience.
- List classroom behavior expectations.
- Provide detailed directions for device use.
- Prepare a safe place to explore learning, free of trip hazards or potential collisions with furniture.
- Balance student responsibility with interactions, responses, and assessments.
- Keep students active with age-appropriate transition times.
Student Investment
Providing the best learning experience for each student begins with knowing them. When we want the best for our students, we find ways to support their struggles and magnify their strengths. We understand the different ways our students enjoy learning. We discard activities when our students donât improve, and research how to offer a better lesson next time. Adapting to this mindset isnât driven by recognition, approval, or gratitude. We continuously adapt because we care about our students.
Flexibility
While working with schools across the United States, a common trend Iâve found is district-created lesson plans and activities that must be strictly followed by educators. Iâm always amazed when Iâm invited to speak in a district that has such strict regulations on their teachersâ options. The lessons that my sessions include seem to reopen old wounds. The discussion around what could be is a reminder of what is impossible for their classrooms because of district restrictions.
Student Challenge
Many classrooms have incorporated gamification and challenge-based activities such as Breakout EDU, eSports, badging, and others. Students are often captivated by the challenge to be successful under the constraints of competition and time.
A Success Story with AR/VR from My Own Life
The chance to make mistakes while learning can help support long term retention and a deeper understanding of the content. Many times, we learn more from our failures than we do with immediate success. Iâve personally witnessed this to be true in my own family using an app called Catchy Words AR.