Serious Games in Personalized Learning
eBook - ePub

Serious Games in Personalized Learning

New Models for Design and Performance

  1. 290 pages
  2. English
  3. ePUB (mobile friendly)
  4. Available on iOS & Android
eBook - ePub

Serious Games in Personalized Learning

New Models for Design and Performance

About this book

Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game's effectiveness but the acquisition of information and knowledge that a student may gain through playing a learning game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools.

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Yes, you can access Serious Games in Personalized Learning by Scott M. Martin,James R. Casey,Stephanie Kane in PDF and/or ePUB format, as well as other popular books in Education & Education General. We have over one million books available in our catalogue for you to explore.

Information

Publisher
Routledge
Year
2021
Print ISBN
9780367483968

Table of contents

  1. Cover
  2. Half Title
  3. Title Page
  4. Copyright Page
  5. Dedication Page
  6. Contents
  7. Preface
  8. 1 The Science and Art of How We Learn
  9. 2 History of Artificial Intelligence and Personalized Learning
  10. 3 Ludology and the Origins of Games and Learning
  11. 4 Teaching and Learning Game Design
  12. 5 The Virginia Serious Game Institute (VSGI) Learning Game Examples
  13. 6 Artificial Intelligence Applied to Teaching and Learning
  14. 7 Teaching and Learning Computer-Intelligent Games
  15. 8 Personalized Learning Game Design Pedagogy
  16. Index