
- English
- PDF
- Available on iOS & Android
eBook - PDF
About this book
PUT DOWN YOUR CONTROLLER
Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create!
- Decipher the code – build some basic knowledge of how computer code drives videogames
- Get animated – create simple graphics and learn how to put them in motion
- Update a classic – put your knowledge together to put your modern twist on a classic game
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Please note we cannot support devices running on iOS 13 and Android 7 or earlier. Learn more about using the app.
Yes, you can access Create Computer Games by Patrick McCabe in PDF and/or ePUB format. We have over one million books available in our catalogue for you to explore.
Information
eBook ISBN
9781119404248Edition
1Table of contents
- Title Page
- Copyright Page
- Contents
- Introduction
- Chapter 1 What Is Game Design?
- Chapter 2 Unity: The Software You’ll Use to Build Your Game
- Chapter 3 Creating Level 1
- Chapter 4 Camera, Character, and Controls
- Chapter 5 Making Your “Game” into a Game
- Chapter 6 Play Testing
- Chapter 7 Fixing and Adjusting Your Game
- Chapter 8 Animating in Blender
- Chapter 9 Creating Your Assets
- Chapter 10 Animating Your Characters
- Chapter 11 Coloring and Lighting Your Game Level
- Chapter 12 Importing Your Characters into Your Game
- Chapter 13 Play Testing (Again)
- Chapter 14 Finalizing Your Game
- EULA